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(Unfortunately the texture job on this fellow is dark so it's dang hard to see.)
I was working more on my mod, and I couldn't help but feel that some of texturing jobs were a little too cartoony, and not up to par. I was wondering if there were any pointers that the community might have to improve the general "feel" and look of my work, or any tips or tricks that the community might have. I use GIMP, by the way. Thanks for your input!

Also, shine maps have proved to be a formidable stumbling block for me. If anyone could share their favorite methods (ie what parts do you like to make shiny/leave dull) that would be very helpful. Thanks!
lvlshot --Vader