Author Topic: Nightly (Windows): 31 May 2011 - Revision 7223  (Read 1224 times)

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Offline SirKnightly

  • George or Keira?
  • 212
Nightly (Windows): 31 May 2011 - Revision 7223
Here is the nightly for Windows on 31 May 2011 - Revision 7223

Group: Inferno
fso-WIN-Inferno-20110531_r7223.7z
MD5Sum

Group: Inferno_SSE
fso-WIN-Inferno_SSE-20110531_r7223.7z
MD5Sum

Group: Inferno_SSE2
fso-WIN-Inferno_SSE2-20110531_r7223.7z
MD5Sum

Code: [Select]
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r7218 | Goober5000 | 2011-05-30 01:47:27 -0500 (Mon, 30 May 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/hud/hudmessage.cpp

fix sanity check for too-long messages (Mantis #2412)
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r7219 | The_E | 2011-05-30 13:47:27 -0500 (Mon, 30 May 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/graphics/2d.cpp
   M /trunk/fs2_open/code/io/keycontrol.cpp
   M /trunk/fs2_open/code/io/keycontrol.h

From m!m: Patch for Mantis 2446: Scripts not pausing when game is paused.
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r7221 | Goober5000 | 2011-05-30 16:06:11 -0500 (Mon, 30 May 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/fred2/fred.rc
   M /trunk/fs2_open/code/fred2/missionsave.cpp
   M /trunk/fs2_open/code/fred2/resource.h
   M /trunk/fs2_open/code/fred2/shipspecialdamage.cpp
   M /trunk/fs2_open/code/fred2/shipspecialdamage.h
   M /trunk/fs2_open/code/mission/missionparse.cpp
   M /trunk/fs2_open/code/mission/missionparse.h
   M /trunk/fs2_open/code/parse/sexp.cpp
   M /trunk/fs2_open/code/ship/ship.h
   M /trunk/fs2_open/code/ship/shiphit.cpp

add ability to set the duration of the ship death roll
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r7222 | Goober5000 | 2011-05-30 16:20:32 -0500 (Mon, 30 May 2011) | 1 line
Changed paths:
   M /trunk/fs2_open/code/parse/sexp.cpp

extra small enhancement
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