Hi! I'm trying to rig a model for importing, but I'm getting hung up on various aspects of rigging. In the wiki there are instructions, but I'm having a hard time understanding them. So I've got a couple questions right now for anyone who's on top of this stuff:
1: On the topic of turrets, the wiki says:Grouped as children of a node with name starting with "firepoints" which is a child of the turret submodel node helper nodeWhat does this mean? Are the children points, dummies, geometry, splines? Same question about the nature of "firepoints".
2: On the topic of paths, it says something similar:Grouped as children of a node with name starting with "firepoints" which is a child of the subsystem, submodel or dockpoint helper node.Does this mean that a docking bay needs a (dummy?) named "firepoints" linked to it, with the path linked to "firepoints"? Is the path a spline (as in Styxx's version of exporter), or just a bunch of objects?
3: on the subject of helpers:If they are indeed used, do they need a reset x-form modifier on them?
4: on the subject of "children":Do these "children" follow a naming convention, or is that unimportant? For example, should I name these "children" something specific like $pathxx?
Thanks!
