So I finally got around to this. Didn't know much about it just made sure I had the right files and played it. I was a little overwhelmed by the open world menu, got into a boss fight in the first 2 minutes? Cool. Killed by the scream-wave the first time but I got the boss down the second. The overdrive thing seems cool. Oh, you can be that one ship Epsilon 1 flies from JAD? Ok, let's try this endless mode thing. Uh oh... wait what's going on here? You can't use overdrive? Oh let me run some tests so I can report this bug to Axem. This is bad. Wait the turkey shoot worked with the Rhia... Wait a second.... Wait... a... second...
And then I realized it. You have no respect for Epsilon 1.
Criminal. Monsterous. Fine. Delta 1 was cooler anyways I'll go with Delta 1. Subach, Maxim, Tempest, Trebuchet (lol after reading description but ok). I started endless mode and must have played for some 45 minutes afterword. I could blame you for ruining my sleep schedule and keeping me up late but I'll just own up to my own insomnia and just say that was so wickedly fun, I don't understand why I didn't play this sooner. I could not help but giggle the first few times I fired that Hyper Maxim running down the gun energy until it just randomly bursted every time it had enough to fire. Hilariously, even then it still did good damage. You are constantly fighting the whole time, hungering to feed yourself to keep yourself powered up. While this is happening boss fights make themselves known zelda style and bring their own character to the show. They each have their own little gimmik you have to figure out. That dub step boss had me jerking my head to his evil good dubs. Powerups, music, layzorz!, fast action, and a dynamic scaling boss set. It's all happening at the same time. I had to cut myself off to sleep, but I could not sleep before writing this.
It's almost like FSO was built for this sort of gameplay. Really nice work, definitely worth playing.