I've recently returned to playing around with Newtonian flight model in FS, and made an amazing discovery: The glide mode, when set up properly, essentially gives a full Newtonian flight model. Not only that, AI handles it pretty well and it's partially independent from "normal" speed and acceleration values, making the same ship capable of semi-realistic atmospheric flight.
That means the only thing a fully Newtonian mod would need is to simply force glide on every ship, in every space mission, along with adjusting tables to make it playable.
Unfortunately, "Force glide" SEXP is a rather tedious way to do that, since you essentially need to list every small ship in mission, and maybe also capships (I haven't yet figured out how well capships handle gliding). So, I'm asking to include a "Force Glide" setting in AI Profiles. This shouldn't be too difficult, as all functionality is already there, I'm just asking for an additional place to toggle it from.