Hi,
so I love freespace but I'm having a hard time getting any of my friends to play it
I was thinking there could be a couple thing that could be done that would make it easier to introduce friends to freespace
Having freespace on steam
such an epic community developed game would probably get a lot of exposure from being on steam, I'm sure valve would be very supportive too, there aren't that many free games of this quality
also being on steam makes it extremely easy for the user to coordinate multiplayer games with friends, you just shift-tab to bring the steam overlay while staying in-game, right click your friends and click invite to game
added benefit of being on steam include automatic updating of the game so every player has the latest and greatest and the devs will get a ton of user feedback as well as a dedicated user support forum in the steam community forum
----
but to make this a hit I think there must be full on coop campaign with well balanced difficulty and levels that take advantage of having multiple human players (for example a mission where one of the players must pursue a fleeing spaceship while another must defend a friendly disabled one)
the missions should have briefings and debriefings that have all players watching together with voice chat to discuss strategy
missions should be organized in 2-3 hours long campaign, I think a lot of how left 4 dead deals with this can be used as is, they really refined the concept of playing with friends
a nice perk would be in-game voice chat that make distort the player's voice to sound like they are talking through radios (then in some missions you can have extra interference or even radio-jamming ships that you have to destroy without being able to communicate)
----
lastly I think the menun UI should get an overhaul, I love the X-wing style inside of a ship but for new users trying to figure out how to join the server before it starts it's a bit too convoluted
I haven't tried the multplayer in a (long) while but it would need to be able to do things like automatically assign a new host if host computer disconnects (because 1 hour long games ruined because of server dying would suck), spectate for player who's ship has been destroyed and ability to re-join the game if you get disconnected without restarting would be good things to have
I know this might be a lot to ask but I just thought I would put this out there and see if it gets any interests, I think this is the sort of thing players are expecting out of a coop game in 2012 and that coop gaming is really where it's at in terms of playing with your friends a game with lots of replay value (which freespace totally have, I think I played the main campaign 5 times each by now)