Author Topic: Dagger Starfighter  (Read 27736 times)

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Offline mandobardanjusik

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  • maveric modeler, the sky is just the begining
Sexy. Now make it have the firing noises from Star Wars Starfighter and we'll be all set. :P

This version makes the original look like mincemeat XD, and it looks like an actual Tie predecessor of sorts, but that would be a fun homage.

On another note, if I can manage to finish the texture, and when this gets ingame, I think I may try at a new ship this summer, but with a clean slate, any ideas you guys?

Also on the texture, I will take any tips you guys have on what I need to do to finish it

 

Offline Lorric

  • 212
Sexy. Now make it have the firing noises from Star Wars Starfighter and we'll be all set. :P

This version makes the original look like mincemeat XD, and it looks like an actual Tie predecessor of sorts, but that would be a fun homage.

On another note, if I can manage to finish the texture, and when this gets ingame, I think I may try at a new ship this summer, but with a clean slate, any ideas you guys?

Also on the texture, I will take any tips you guys have on what I need to do to finish it

I knew what this would be before I even clicked the topic. I remember tangling with these in Star Wars Starfighter also. I'll drop a video I found so the Star Wars Starfighter Dagger can be compared to this one:

http://www.youtube.com/watch?v=xAp0NHlGyDo

Apologies if this has already been done.

 

Offline mandobardanjusik

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Its fine, however we did go for a major reimagining to make it better fit into the movie style, I at least think that its cooler as well :)

 

Offline Hobbie

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  • It's Hot Drop O'Clock!
    • Steam
At least give us a mission where we can fly it. :P
In the arena of logic, I fight unarmed.

 

Offline mandobardanjusik

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Hey I am all for it, and it goes with almost every faction depending on the time period XD but its up to the team

 

Offline Hobbie

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I wouldn't mind building a mission that used it. A single-mission experience from a pirate group perspective. Pop some Uglies in it, maybe? :P

That being said, I need to learn how to use FRED first.
In the arena of logic, I fight unarmed.

 

Offline mandobardanjusik

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Ok, thought I would give an update. I am still alive, and this is still alive, in fact only thing that needs finishing is the texture.... problem is that I absolutely stink at texturing, so I have no idea if I am getting anywhere soon, but if you guys have any thoughts I would be happy to hear them

 
Make a p3d model.

 

Offline mandobardanjusik

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already have one just had to make sure it was all the correct stuff(I hope)
there are also normal texture and a reflective one, but they're not set up right for P3D

 

Offline MatthTheGeek

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Nice 404 here.
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

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Offline swashmebuckle

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To use the new p3d tags, you just enter the p3d ID there (in this case PSalM) rather than the whole hyperlink.
That said, the ship and texture aren't supposed to show up separately like that, so something else is wrong.

 

Offline mandobardanjusik

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Ok, this should hopefully work right(fingers crossed) the solar panel details are in the normal map, which needs some work

 

Offline SypheDMar

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  • Student, Volunteer, Savior
The (main?) engine needs a bit more detailing. Speaking of which, are there four of them? The wings look like it'd glow like the back of the Millenium Falcon.

  

Offline mandobardanjusik

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there are the 3 on the wings, with the center being a hyperdrive exhaust(kinda links to how the Tie fighter has a huge exhaust port)