Author Topic: ArchSpace players wanted.  (Read 5741 times)

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Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
ArchSpace players wanted.
AS: stratcomm

go figure :rolleyes:
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Anaz

  • 210
ArchSpace players wanted.
Analazon...

I lack originalty...either that or I don't want to tell everybody that I'm analazon...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Dranon

  • 158th On Station
  • 26
ArchSpace players wanted.
1)  There is really no point in building ships until you can build Mobile Fortresses and Doomstars.  And once you can build doomstars at a decent rate (i can currently build one every 8 ticks, not that good) then build only them.  I think it takes nearly 100 MBF's to kill just 1 doomstar.  Also, your main weapon will be Homing Black Holes.  They do the most damage.

2) Expeditions tend to get really slow after a bit.  Try this when your fleet returns.  Disband the fleet, and create a new fleet with just one of those ships.  Then send it out on an expedition.  This seemed to speed up my expeditions immensely.

3) Dranon, hanging out in another council.  May travel to yours this week...
Steak for Mayor!!

 

Offline Tiara

  • Mrs. T, foo'!
  • 210
ArchSpace players wanted.
Quote
Originally posted by Dranon
1)  There is really no point in building ships until you can build Mobile Fortresses and Doomstars.  And once you can build doomstars at a decent rate (i can currently build one every 8 ticks, not that good) then build only them.  I think it takes nearly 100 MBF's to kill just 1 doomstar.  Also, your main weapon will be Homing Black Holes.  They do the most damage.

1 Doomstar can be killed by 2 MBF's. It just depends on how you make your battle plan. I suggest you make a special battleplans against Doomstars in wich you order them to break through (Dooms are slow) and attack 'm from behind (ups chances of victory greatly).

2) Expeditions tend to get really slow after a bit.  Try this when your fleet returns.  Disband the fleet, and create a new fleet with just one of those ships.  Then send it out on an expedition.  This seemed to speed up my expeditions immensely.

Hehe, true.
I AM GOD! AND I SHALL SMITE THEE!



...because I can :drevil:

 

Offline Redfang

  • 28
ArchSpace players wanted.
I just made a few battleships... I can also build mobile fortresses but they're expensive and I don't have enough devices...
 
Also, how strange, why does disbanding a fleet and creating a new one help in it?
 
Dranon, you make Doom Star every 8 ticks, I make battleship in 24 ticks. :rolleyes::p
 
No pop-ups here, and my name there is same as here... I lack originality. Also, trying to name those ships is an utter pain. :sigh:
 
Edit: One of my "planets" is a tiny asteroid, it's resources are normal, but it makes almost 2/3 of the PP's my home planet does, even if the home planet has more than 5.5 times more factories... if it's the population what affects to that then it's not that strange, but still quite as my home planet has 136M (about maximum, pretty stupid) people and the asteroid has 59M.
« Last Edit: August 18, 2002, 11:56:44 am by 665 »

  

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
ArchSpace players wanted.
Perhaps commerce?  One of my planets picked up more income from commerce as soon as I got it than my home planet was making at the time.  It all depends on seemingly random and behind-the-scenes calculations
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM