Here is the nightly for 14 June 2020 - Revision a458a0f
At least one of the nightly builds failed!
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commit 4a6628e
Author: asarium
Commit: asarium
Unify and clean up Lua documentation generation
code/scripting/ade.cpp | 368 +++---------------------------
code/scripting/ade.h | 24 +-
code/scripting/doc_html.cpp | 499 +++++++++++++++++++++++++++++++++++++++++
code/scripting/doc_html.h | 9 +
code/scripting/doc_json.cpp | 262 ++++++++++++++++++++++
code/scripting/doc_json.h | 9 +
code/scripting/hook_api.cpp | 5 +
code/scripting/hook_api.h | 9 +
code/scripting/lua.cpp | 111 +--------
code/scripting/scripting.cpp | 367 +-----------------------------
code/scripting/scripting.h | 98 +-------
code/scripting/scripting_doc.h | 91 ++++++++
code/source_groups.cmake | 5 +
13 files changed, 954 insertions(+), 903 deletions(-)
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commit 0d1c0e3
Author: Goober5000
Commit: Goober5000
silence door and misc sounds too
code/menuui/mainhallmenu.cpp | 42 ++++++++++++++++++++++++++++++++----------
1 file changed, 32 insertions(+), 10 deletions(-)
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commit 0ab274d
Author: Goober5000
Commit: Goober5000
also stop ambient sounds if we're switching campaigns
code/menuui/mainhallmenu.cpp | 5 +++++
1 file changed, 5 insertions(+)
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commit 67ed3a4
Author: Goober5000
Commit: Goober5000
fix a couple things with mainhall intercom sounds
code/globalincs/pstypes.h | 7 ++++++-
code/globalincs/systemvars.cpp | 14 ++++++++++++++
code/hud/hudartillery.cpp | 4 +---
code/menuui/mainhallmenu.cpp | 23 ++++++++++++++++-------
code/parse/sexp.cpp | 9 +--------
5 files changed, 38 insertions(+), 19 deletions(-)
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commit dcbb528
Author: Goober5000
Commit: Goober5000
change sexp names
code/parse/sexp.cpp | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
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commit 1ba8c66
Author: Goober5000
Commit: Goober5000
tweak the api
code/model/modelinterp.cpp | 22 +++++++++++-----------
1 file changed, 11 insertions(+), 11 deletions(-)
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commit 156bc2c
Author: Goober5000
Commit: Goober5000
fix the way SEXPs check ship distances
code/hud/hudtarget.cpp | 11 +-
code/hud/hudtarget.h | 1 +
code/model/model.h | 5 +-
code/model/modelinterp.cpp | 65 +++++++--
code/parse/sexp.cpp | 283 ++++++++++++++++++++++++++----------
code/parse/sexp.h | 5 +-
fred2/sexp_tree.cpp | 5 +-
qtfred/src/ui/widgets/sexp_tree.cpp | 7 +-
8 files changed, 291 insertions(+), 91 deletions(-)
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commit f0fea13
Author: Goober5000
Commit: Goober5000
address parameter shadowing noticed by clang
code/parse/sexp.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit 2eea3d3
Author: Goober5000
Commit: Goober5000
this is good to have as well
code/parse/sexp.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
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commit af187f7
Author: Goober5000
Commit: Goober5000
add the change in function calls
code/parse/sexp.cpp | 14 +++++++-------
1 file changed, 7 insertions(+), 7 deletions(-)
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commit 09183fe
Author: Goober5000
Commit: Goober5000
upgrade the objective sexps
code/parse/sexp.cpp | 767 +++++++++++++++++++++++-----------------------------
1 file changed, 342 insertions(+), 425 deletions(-)
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commit 3a8569d
Author: Goober5000
Commit: Goober5000
this is now needed
code/weapon/weapons.cpp | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit e38a973
Author: Goober5000
Commit: Goober5000
use enum class
code/cmdline/cmdline.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
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commit f0cf899
Author: Goober5000
Commit: Goober5000
This expands -weaponspew to optionally list all non-beam weapons.
code/cmdline/cmdline.cpp | 13 +++++--
code/cmdline/cmdline.h | 4 ++-
code/weapon/weapons.cpp | 93 ++++++++++++++++++------------------------------
3 files changed, 48 insertions(+), 62 deletions(-)