Remember
this? Well, I've recently done a bunch of playing around in TS5, so I think I maight have found out a way to speed up the conversion a bit. But I have a question for you all: In TS and using TrueView, do the subobjects need to follow a certain naming convention? For example, I have the main hull in a few parts, because of the poly limit for subobjects. Do those parts need to be named a certain way? I know about the requirements for thrusters, turrets, LODs, etc. I want to know about the basic hull of the ship.
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"He who laughs last thinks slowest."
"Just becase you're paranoid doesn't mean they're not out to get you."
"To err is human; to really screw up you need a computer."
Creator of the
Sandvich Bar, the CapShip Turret Upgrade, the Complete FS2 Ship List and the System Backgrounds List (all available from the site)