i like to draw with computer, i love photoshop (this is a little WIP of something i'm doing in this period:
http://fateofgalaxy.port5.com/orologio.jpg ..i feel good:cool: ), i enjoy drawing textures but it takes really a lot of time
having someone that uvmaps models may reduce the time but i think that uvmappers must work at strict contact with texturers or must have a little texturing experience, in order to decide level of detail (how many maps) and to uvmap in the "preferred" way for the texturer (to make its work simplier)
i'd like too to find other texturers to share the work and speed up the job, since i'm very slow on what i do, but it seems a very long and difficult path to 1-find someone at all and 2-someone that works at an enough good level for my needs
my first suggestion is to try it on your own, it isn't (in my opinion) too difficult... once you understand the basis....and once you have an idea of what you want to do...in my opinion the learning curve is VERY long (i'm still learning a lot after one year of photoshop) but at the same time grows VERY fast after the first steps (and you will be able to build something decent after little experience...since experience helps you more to speed up your work than making it nicer)
you may at least try to build you textures using other artwork, modifying/ customizing it or making even patchworks (bleah:p)...it is plenty of images-terxtures over internet
or you may try to build it completely on your own
there are a couple of simple but useful tutorials on
www.xwaupgrade.com , i wrote also this one
http://fateofgalaxy.port5.com/TexturingTutorial.htm (very slow, wait for the images to load, and i'm waiting for blue lion to translate it in an english language with some sense:) )
with those tutorials, a decent graphic program (photoshop, paintshoppro, macromedias one, but even others as soon as they support layers, masks and have decent geometry tools) you should be able to make some simple but nice looking effects to make your own textures
btw for making faster progresses in the star wars mod we will need also modellers/models