Originally posted by Star Dragon
IF you're willing, let me know when the big one is ready. There are a few ships that can benefit from a large bulk carrier (vice many more trips by smalles ships). Such as: The Apocalypse, The Odin, The Warlock, The Archangel, and many more of that class size... See what I mean? In certain situations they may need a quick infusion of personel/equipment/supplies and a ship like the Brontes (Or whatever future name) can fill that role superbly cause of its size and flexibility of the types of cargo it can carry.
As is, the Brontes wouldn't dock well with most ships. (They might dock with it better, though I haven't tried it with anything bigger then an Elysium.) It's current docking ports aren't well suited for ship docking. I intend to add other docking ports though, but probably won't release the current POF because I do want to retexture the cockpit and that will mean reconverting it. The Brontes could almost dock right with an Aeolus, except that the docking port is far enough forward that the two models would be overlapping. (I'm intending to put a docking port in later that will be farther back, as well as one on the nose and maybe on the top of the center arm.) It may look odd docking with ships that don't have paths designed with it in mind, at least using the ports underneath the arm. Right now it has 2 ports, (both at the same location and sharing the same path) one cargo specific and one generic. And non-repair/rearm ships cannot dock with fighters without code modifications or maybe FRED2 trickery. (Changing the ship type of an already docked ship, which may not work in game.)
As for help with the paths, this is a learning experience that I'm doing to teach myself about how exactly paths work and, in particular, how they work with docking. (The Brontes is an unsual situation due to both it's size and the rather inconvenient location of it's main docking ports.) The docking ports themselves work fine. (And I believe I even figured out why you need 2, which I suspected before but wasn't entirely sure about.)