Author Topic: Fs3  (Read 12123 times)

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Offline HotSnoJ

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I guess I should have keep my mouth shut. :no smilely to show this emotion:

But I can garantee that I'll be back to have this thought opened up again. ;7
I have big plans, now if only I could see them through.

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Offline diamondgeezer

Quote
Originally posted by aldo_14
I'd be vain and say Reciprocity ;7 , but it's far too far from what would be semi-canon to count :) :nod:


Dude, with me FREDding, Reciprocity is going to be the offical Dog's Bollocks, as we say round these parts...

 

Offline Solatar

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Offline CP5670

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Quote
Dude, with me FREDding, Reciprocity is going to be the offical Dog's Bollocks, as we say round these parts...


oh, you have not seen anything yet; wait until the end of this year... ;7

 

Offline mikhael

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I will try to puzzle out the meaning behind these english-like words and form a coherent response to incoherent babbling.

Quote
Originally posted by KARMA

so you just think ppl should not look further than simple campaigns/mods some nice some less that only few will play, even inside the community,
 since we are only internet freaks with no chance to do something more complex

Can you point me to the part of my statement that says anything remotely resembling this? I think not. Go read my post again. Then, when you're sober, read it AGAIN.

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ok, this is your idea, but remember to go to the scp forum and tell them to stop what they are doing, before continue loosing their time in an useless project

They're organanized. They're not trying to make FS3. They're adapting an engine that someone else wrote and they're doing it well. Why should anyone make them stop? What they're doing is working.

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stop them from trying to adapt the source code of the demo in order to have mods releasble as a stand alone exe
stop randomtiger from trying to upgrade the artwork side of fs2 in order to make the source code changes more evident

Um.. why? See my previous note.

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and go also to the b5 mod forum (and the other "big" projects too) to stop them since they are doing a project that they are not able to do...and they still haven't noticed it!!!

See you prove my point. A group of people are focused on something and they're getting it done. They're not making Freespace3. They're making a mod of which they can be proud and other people can enjoy. Notice, however, that they're getting things done. Also, see my response to the SCP thing up top.

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and personally i don't see what sense has the daveb post (that i already knew) about this, i mean.....
he was talking about a far FAR bigger project with people that not only didn't exactly knew if they had the capabilities to do it but that they also were starting the project from the end instead of from the beginning

Go read what DaveB said, and this time, let it percolate through your brain. Pay special attention to the bit about "great internet project that never comes to fruition". Then go read what HotSnoJ said about "BIGGEST BESTEST SECRETEST CAMPAIGN EVAR!" Then compare THAT to what DaveB said. If its still not clear, there is no makinng you see sense.

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...nonsesical ranting compressed to this line...
And the scp changes are already in progress, indipendently from this fool project, so it will receive benefits from an improoved engine, somehow different from the fs2 one (so technically it won't be "simply" a mod), probably it will also be released as standalone exe.
and if this will happen it will make it more similar to an entire new game than a mod.....(this will be true for ANY mod)

And all that adds up to is... a mod using a tweaked engine. If I make a Quake2 mod using tweaked source code for the Quake2 engine, would that be Quake4? Somehow, I think not. In fact, I'd say it was "a Quake2 mod using a tweaked Quake2 engine".

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And what's wrong with building an ideal sequel to the fs2 story? although undoubtly unofficial if the project will be done at an enough good quality level and will have enough (little) success (people like "free games") it will surely become a referring point

There's nothing wrong with Volition creating a sequel to Freespace2.  As for "ideal", I refer you back to my earlier comment. You go out and ask each and every member of the world wide Freespace "community" just exactly what they think is "ideal" and then we'll get started straight away. Honest.

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...random nonsensical babbling about some non-sequel that wouldn't be freespace anyway removed...

...summary of more nonsensical ranting: the community is fragmentary and disjointed...
 i don't think so, community is surely disorganized and fragmented, but not SO disorganized and not SO fragmented, or the SCP project would be never begun pal..........

The SCP, it seems to me, has a core of about 6, maybe 8, main coders, and a bunch of people writing wishlists--the same wishlists people were writing ages back right before FS2 came out. The only difference is now thos people have hope that their wishlists will be implemented by a kindhearted coder. You seem to be very confused on this point.

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...random ranting about what would be needed removed. It wasn't cogent to the discussion...

oh and sorry for bad english;)


No problem. I suggest using a text editor with a grammar checker. Write your comment there, check it, then paste it here. It will save me much time in translation.
[I am not really here. This post is entirely a figment of your imagination.]

 

Offline diamondgeezer

Quote
Originally posted by Hades
So modest aren't we?:doubt:


I'm afraid I'm not familiar with that word... and don't worry, you'll get to play some of my stuff soon enough :D

 
Look, even if V made FS3 and people didn't like the result others would re-make it as a mod and call it FS3 anyway so get over it. Likely no "official FS3" will ever be made (unless i win the lottery, buy the rights from THQ, and hire the HLP forum members (get to work you slackers! ) ;)
   
    If you played FS2, understand the history of the story, and have some creative ideas to advance the storyline then just do it! Call it FS3 if you want (but include a attachment): FS3 (the continuation), or whatever (The Reckoning) ect... Simply calling it FS3 will set itself up for the most intense scrutiny and criticism as then it must live up to what has come before (gameplay, story, features)... Give yourself an "Out" by making it a mod.

   Umm someone mentioned 'small' projects? I see nothing small about Gundam TC , or Beyond Redemption. True the SAAB collaboration is tiny and unofficial but has good potential (I am doing wave captures (giggle). AS for a 'super mod' , I am making a video off of the mission I fredded that pits the Borg against the best of all the universes. (I figured out how to do a soundtrack without having to pause recording, minimze, start winamp-song, go back into game , record.  My playlist thingy never worked right, now I put 4 or 5 songs (with appropriate 'dead air waves to space them out' matching what is supposed to happen in game. I am doing this to (1) show all the Battlecry people that we got something just as good (if not better) from a 4 year old game!, (2)   To show people in my area what has been done with FS2 and how fresh it can still be, and (3) cause it's just so darn fun and finally I have a game I always dreamed about playing. Now if only the Star Trek peeps would come back!

   Have you ever heard Holloween techno? Imagine that song starting while Gamma Wing is doing routine deep space patrol. slowly untrackable fighters appear (nightmare ships) they destroy gamma as they franticly call for help)... Aldo does great stuff!  Later in a mission where the alliance is tricked into a system with a black hole and is forced to engage near the event horizon Iron Maiden's "Still Life" - Nightmare theme plays... Woohoo I'm ranting!!!
   :wink:
« Last Edit: November 08, 2002, 07:39:59 pm by 622 »
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Offline ZylonBane

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Re: To much ranting and raving
Quote
Originally posted by Star Dragon
Look, even if V made FS3 and people didn't like the result others would re-make it as a mod and call it FS3 anyway
You sir, are full of spacecrack.

You don't see people who didn't like FS2 making their own "FS2", do you? No, didn't think so.
ZylonBane's opinions do not represent those of the management.

 

Offline KARMA

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Quote
Originally posted by mikhael


look, althought the overall discussion became pretty interesting our is turning in just a "mine is longer than your" challenge;), and since it's a game that i don't like, since i think that internet forum disputes degenerate too easily and since i'm not sure the other users will like it i'll stop it here
i'll try to ignore you and i hope you will do the same with me, if you want to continue our discussion ok, no problem, but let's use private messages or mail
karma out

 

Offline Solatar

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Re: Re: To much ranting and raving
Quote
Originally posted by ZylonBane
You sir, are full of spacecrack.

You don't see people who didn't like FS2 making their own "FS2", do you? No, didn't think so.


I totally agree. If we didn't like fs3, then we'd complain, and make MODs for it. But we'd never remake it.

Anyway, I ALMOST hope an fs3 never comes out. Because if it does, then fs2 will be left dead. The SCP will stop, and as will almost all the MODs for fs2. Everybody will pester for the source to fs3. Overall, it would be almost bad if fs3 ever came out.

Though if it did, then losing all these MODs would be worth it.:D

 

Offline HotSnoJ

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Re: Re: Re: To much ranting and raving
Quote
Originally posted by Hades


I totally agree. If we didn't like fs3, then we'd complain, and make MODs for it. But we'd never remake it.

Anyway, I ALMOST hope an fs3 never comes out. Because if it does, then fs2 will be left dead. The SCP will stop, and as will almost all the MODs for fs2. Everybody will pester for the source to fs3. Overall, it would be almost bad if fs3 ever came out.

Though if it did, then losing all these MODs would be worth it.:D


Did you not read anything I said about the source? I said we were going to work off of the SCP. With only a few changes.

Anyone interested joining?? Me and the the other guy (I don't think he wants his name displayed with FS3, heck I don't know his screen name) have a semi-done background story. Needs a little more work and more add-ons to make it look good. :nod:

[edit] I takeback my comment on trying to get this done ASAP. Just as long as I have people who will work when they can/will I'm happy.
I have big plans, now if only I could see them through.

LiberCapacitas duo quiasemper
------------------------------
Nav buoy - They mark things

 

Offline Solatar

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I'm definately against this, completely. It won't end good at all.

 

Offline Knight Templar

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i doubt it will even start good.


here's an idea. Conformatity can be a good thing.

Make a bloody campaign like the rest of us, but don't go and call it "What FS3 would really be like." That comes off as just plain arrogant and rude to me, and I can't imagin how annoying it may be to some of the more knowledged and older members of the FS Community. You are setting yourself up to fail by calling your campaign FS3. I don't care how good of a modder or campaign writer or whatever you may be, you are directly putting your work next to that of V's and it will more likely than not look like a joke or you will get people ten times more annoyed than myself.

I'll let you in on a little writers secret and i guess it is a sort of inside secret among the community seeing as how it went right over your head. You can avoid all of this flak with one, simple, step. Drop the arrogant FS3 title and give it something more ... oh , creative? You can make a campaign sound really good with a kickass name (see Inferno, Machina Terra, Devil and the Deep Blue, etc.) and people will actually want to play it.

Seriously, try it out. People might see what you are trying to do in a new light.
« Last Edit: November 14, 2002, 05:04:12 pm by 675 »
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