It is, and the texture tutorial it references also,
I believe im done with the LOD's , Hulls, thruster and shield meshes (not doing debris, cant get hold of the booleans), Now the only problem that stands in my way is hierarchy ,since i cant get hold of a newer version of truespace that the free one (version 2) it means no TrueView for me

, any tips on doing it the old fashioned way? Cause i cant even find the tools in TS to do it, and what is a local light(TS term)?
Edit: Gets even better, if i take me functional .cob and load it into TS2, i get a nice model, if i then fool around with the glue/unglue, then save it, i get a 1kb file with one loclight in it, so no meshes, doing somthing wrong?
Edit: omg, just had to select all the model i want to save

*slams head into keyboard*
