Author Topic: Modeldump 3  (Read 4340 times)

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Offline Woomeister

  • Infyrno Missile
  • 213
    • Inferno SCP
Re: Better be careful Woo...
Quote
Originally posted by Star Dragon
You just might end up stealing Venom's title as "Model magician" ;)

;7
Nah I'm the conversion machine :D
If I counted the FS2 models I've converted, there would be at least 100 of them :D

 

Offline karajorma

  • King Louie - Jungle VIP
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    • Karajorma's Freespace FAQ
And yet again we see that Aldo throws away models that most other modders would pimp heavily and be proud of :D
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Su-tehp

  • Devil in the Deep Blue
  • 210
Quote
Originally posted by karajorma
And yet again we see that Aldo throws away models that most other modders would pimp heavily and be proud of :D


Aldo must be very discriminating in his taste in models. :D
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This is REALLY upsetting me...
Why does PCS crash when trying to save a model it successfully converted?????

  and what is this 6042 error: Block exceeded end of file?

can anyone tell me the anwsers?
Don't think of it as being outnumbered. Think of it as having a wide target selection !

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Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
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Offline vyper

  • 210
  • The Sexy Scotsman
Re: This is REALLY upsetting me...
Quote
Originally posted by Star Dragon
Why does PCS crash when trying to save a model it successfully converted?????

  and what is this 6042 error: Block exceeded end of file?

can anyone tell me the anwsers?


Been there, done that.
THe block error is a result of the save that pcs makes just b4 it crashes - its basically f*king up the file. Why it crashes after saving once already is a mystery to me though.
"But you live, you learn.  Unless you die.  Then you're ****ed." - aldo14

 
Well I got the sov shielded (working on Defiant now). I spent all morning putting 2 sets of primarys for Sov to fire Phtons and Quantoms and Nutron Beams (For a test)... I made 4 quantom ports and 6 photons. I made the shielded cap table a fighter and it lost teh shield effct those I restored the values/ color hit points, I think it's a hud thing. anyway it was hostile and tried to attack me but wouldn't fire??? Did I make too many ports? It showed 2 primary banks in fred and I made #1 Photons and #2 quantoms, for a total of 10 firing points.... It has no turrents and noting to mount them on so I gae upon that (last time I tried to make turrents on object 0 it failed...  So what am I doing wrong? Oh yeah this is what the movie looked like last night (minus the Veritech) ;)

Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by karajorma
And yet again we see that Aldo throws away models that most other modders would pimp heavily and be proud of :D


If you really want to know;

- Erinyes 2 - didn't like the UV or the map (badly scaled bits in particualr, too underdetailed, a bit messy)
- GTD Saturn - redundant model originally intended for a Sol destroyer, also textured in TS (not Max) so LODing would be tough
- Bulk Freighter - couldn't be bothered making the LOD1 destroyed objects, also sick of fiddling with trying to design the docking cargo pod
- Ulysses 2/Switchblade - Bad (squidgy) UV on the underside of the wings
- Shivan 'eaterworm' frigate (not jug) - pain to turret, also decided against the thing I was making it for
- Shivan AWACs - looked crap (both of 'em)
- TVWarCarrier - hideously ugly - the concept never worked out right
- Saggiatrius - design was redone
- blockadeRunner - made a better model
- gvCarrier - 'ditto'
- Claymore3 - old model.
- Menhit / that other Vasudan fighter - didn;t like the model (Menhit map was crap BTW)
- GTD Valiant - used alternate design (vastly different).  Was far too underdetailed for the polycount.
- Pirate bulk freighter - Ugh.

 

Offline Woomeister

  • Infyrno Missile
  • 213
    • Inferno SCP
2 Argo docks and destroyable cargo conatainers:

Docking to oher ships:


Download:
http://www.woomeister.pwp.blueyonder.co.uk/Demeter.zip


The fighter should be up soon...

 

Offline Zeronet

  • Hanger Man
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Got Ether?

 

Offline Eviscerator

  • 27
  • Who? What? Noway!
I love it! Not only can it be used as a long-haul freighter, but a troopship too!
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