Author Topic: BlackWater Operations Demo release!  (Read 5107 times)

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Offline Riven

  • 28
BlackWater Operations Demo release!
One or two bugs:

One face is missing on a "foot" of that pear shaped vasudan installation

Mission 3 (i think, the one where you had to bomb the corv's) it wouldn't validate one of my objectives and so the mission had no debreifing.

other than that it was cool:yes:

 

Offline LAW ENFORCER

  • Turret Fiend
  • 210
    • http://www.armouredstar.com
BlackWater Operations Demo release!
actualy 2 faces were missing:p
Conflict GRDLA:
Operation Return To Riker
www.ARMOUREDSTAR.com - the latest site is not finished yet!
[What we have here is the source to the Freespace ENGINE, not the Freespace GAME. By allowing the ENGINE to support all kinds of cool stuff, we're allowing the creation of all new GAMES] - TurboNed

 

Offline Fafner

  • 25
BlackWater Operations Demo release!
Great work dudes! I have played it through now and found it very good! Lots of surprises and twists considering its only four missions, and good voiceacting.

I like the composition of the nebula backgrounds, but the white/gray parts had some colour banding (or is that only on my system?).

A  funny thing happened in the mission with the medical ships taken hostage - first time I played it I we got to close, the hostage ships were detonated and we were told to depart. I told my wingmates to depart but hung around a while to try to figure out what had happened - and then my departed wingmates started talking :lol: . It was slightly confusing :lol:.

Looking forward to the main release. / Faf
vbb survivor with 501 posts, registered november 1999

 

Offline Goober5000

  • HLP Loremaster
  • 214
    • Goober5000 Productions
BlackWater Operations Demo release!
Yes, very good - I found it hard to believe that all that plot was able to fit in 4 missions! :)

But the third mission is rather confusing.  As soon as I started, I afterburned toward the corvettes, then the medical frigates blew up and Command told me to depart.  Then Mallory told everybody not to engage.  A little late, I thought. :) This needs fixing up so it's a bit clearer.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
BlackWater Operations Demo release!
lol, I launched 4 helios ( or whatever bomb it was ) before I was told not to attack :D Didn't prevent me from going through the whole mission tho, which was quite easy compared to the one before ( I lost a frigate tho )
SCREW CANON!

 

Offline LAM3O

  • 25
BlackWater Operations Demo release!
Dammit now i have to buy a joystick, great to see some new missions, thanks.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
BlackWater Operations Demo release!
I also noticed those bugs plus a smaller one. The line spoken by the first Geb where is says something about doing anything to protect the scion was attributed to command since the Geb had been destroyed.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline pyro-manic

  • FlambĂ©
  • 210
BlackWater Operations Demo release!
Ooooo, big campaign finally gets demo out! Woo Hoo!

Very good! Some points, though:

>The third mission IS very confusing. I reckon you should have the hostage messages right at the start, and put the player entry further away - you start in bombing range! It's too tempting to just let fly the moment the level starts.

>Some of the messages were in a funny order. I had to F4 and read through 'em again to make sense.

>The white b/g nebulas are 'orrible! They need to be high-res, cos they look weird as they are.

AWESOME demo though!:yes:

If the main campaign ends up half this good I'll be well happy!:p :cool:
Any fool can pull a trigger...

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
BlackWater Operations Demo release!
Quote
Originally posted by pyro-manic
Ooooo, big campaign finally gets demo out! Woo Hoo!

Very good! Some points, though:

>The third mission IS very confusing. I reckon you should have the hostage messages right at the start, and put the player entry further away - you start in bombing range! It's too tempting to just let fly the moment the level starts.

>Some of the messages were in a funny order. I had to F4 and read through 'em again to make sense.

>The white b/g nebulas are 'orrible! They need to be high-res, cos they look weird as they are.

AWESOME demo though!:yes:

If the main campaign ends up half this good I'll be well happy!:p :cool:

Trying! :D
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline NeoHunter

  • Primo Novus Venator
  • 28
BlackWater Operations Demo release!
Downloaded but I have yet to re-install FreeSpace 2. Lazy.:D