Mik and I had a little chat on ICQ, and he wanted me to post it:
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[14:37.35 PM]
Mikhael: I can't think of any reason why a simple pressure bulkhead would require a complete interruption of an internal ship's corridor.
[14:37.52 PM]
Mikhael: um, that's like the very definition of a pressure bulkhead.

[14:38.09 PM]
Mikhael: Its gotta interrupt the corridor AND the spaces beyond the corridor.
[14:38.27 PM]
Sandwich: I didn't mean from an engineering standpoint, I meant from a modellers standpoint
[14:38.37 PM]
Sandwich: Ahh...
[14:38.40 PM]
Sandwich: hmm
[14:38.42 PM]
Sandwich: true
[14:39.28 PM]
Sandwich: well, with the soon-to-be-revamped squished hexagon corridors, I think I can have all the needed ducts and stuff wedged in the angles, no?
[14:42.57 PM]
Mikhael: Possibly, if you're filling in the angles--which your picture doesn't show.
[14:43.38 PM]
Mikhael: that IS a nicely formatted post though.

[14:44.27 PM]
Sandwich: heheh
[14:44.39 PM]
Mikhael: now:
[14:44.43 PM]
Sandwich: and I didn't design those decks to be angular.... I'll have to redo them.
[14:45.02 PM]
Mikhael: first segmented ventilation is the same as segmented pressure spaces and segmented passageways.
[14:45.23 PM]
Mikhael: Its no good to pressure seal a room if the VENTILATION isn't likewise sealed off.
[14:45.39 PM]
Mikhael: afterall, your escaping pressure would just go out thru the ventilation system.
[14:46.17 PM]
Sandwich: right, but who's to say that there aren't seperate pressure seals insode the air ducts alone?
[14:46.36 PM]
Mikhael: Exactly. That takes up a lot of room.
[14:46.53 PM]
Mikhael: for secondary explosions, I'm talking about things like armor-piercing ordinance. The type of stuff that holes a ship, THEN detonates a serious charge, like an Exocet (I think)
[14:47.42 PM]
Sandwich: yeah, but thankfully that doesn't exist in FS
[14:47.46 PM]
Sandwich: 
[14:48.13 PM]
Mikhael: FS engineers just kinda forgot 200yrs of wet navy lessons?

[14:48.29 PM]
Sandwich: No, Volition people did.

[14:49.34 PM]
Mikhael: right. Don't think like a game designer (who are, afterall, the people who make a 14m fighter, then list its size as 28m)
[14:49.53 PM]
Mikhael: If you're going to make a serious effort of it, think like a naval engineer.
[14:49.56 PM]
Sandwich: hehehe
[14:50.31 PM]
Sandwich: Well, that's what you're around for, right? I mean, I may have been a combat engineer in my military service, but we don't build, we blow up.

[/q]