Author Topic: An Update?  (Read 7475 times)

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Offline Solatar

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Quote
Originally posted by Goober5000
We cleaned it up and put a banner on, though. ;)


We did? *goes to check site*

EDIT: What's the banner code?...

 

Offline Goober5000

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Er... I did.  I copied the code off of Stealth's site, but you can change it if you want.  Here's where it tells how to set up banners...
http://intranet.gamespy.com/index.asp?item=224

 

Offline Solatar

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Banner code is on the site, it just isn't showing up..

 

Offline Petrarch of the VBB

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Quote
Originally posted by Goober5000
It's 3.41.  No sense keeping it private, though, as it's pretty up to date.  I think Bobboau released a few that were even more up to date than this one.

http://fs2source.warpcore.org/exes/fs2_open_3.41_unofficial.exe
http://fs2source.warpcore.org/exes/fred2_open_3.41.exe


Erm.. those links won't work. I just get page not found errors.

 

Offline Anaz

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hey...niiice station...

I wan't that station...
Arrr. I'm a pirate.

AotD, DatDB, TVWP, LM. Ph34r.

You WILL go to warpstorm...

 

Offline Knight Templar

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Me too. I've been told it's Venom's so I guess we should ask him

*cough cough* venom Venom *cough cough*
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Goober5000

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Quote
Originally posted by Petrarch of the VBB
Erm.. those links won't work. I just get page not found errors.


They work for me. :confused:

BTW, the official TVWP site is now up. :D Bare bones, but it's up!

 

Offline Solatar

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New screeny. Flying in formation. Alpha 1 is firing its guns.



EDIT: Damn, JPG compression sucked the life outta them.

Just so you know, those trails are extremely smooth.

 

Offline Knight Templar

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Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Solatar

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You can't really see it, but the machine guns isn't firing in a straight line. They are randomly shot off in a certain radius.

 

Offline Goober5000

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With the $FOV flag?

I'm not sure that's a good idea - I like my guns to fire straight ahead. :nod:

I'd have to try it myself to see.

 

Offline Solatar

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I made the bullet-based weapons have long ranges (bullets and their tracer trail don't just dissapear) but I didn't want the player to become good enough he could snipe; I'm making a mass driver for that. The $FOF: has a small spread, making the weapons more effective at closer ranges. This also allows you to spray a cruiser will bullet fire, and that generally looks cool.

So, within 700 meters you should notice it, but it won't throw you off a lot.

We need to fix that missile trail bug in the SCP, as the tracers are trails, and they don't always show up...

I'm preparing to upload the whole kit and kaboodle, so you can test it then.

 

Offline Solatar

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this one might be a better pic.

 

Offline Knight Templar

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all I get is a really dark rectangle with a dotted line of lights I think...
Copyright ©1976, 2003, KT Enterprises. All rights reserved

"I don't want to get laid right now. I want to get drunk."- Mars

Too Long, Didn't Read

 

Offline Solatar

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Attachment doesn't work, too big.... I had it as a bitmap so it wouldn't get compressed. I'll put it up later.

 

Offline Solatar

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Battle for Mars.

 

Online Galemp

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:wtf: TVWP screenshots and renders seem to suffer from the fact that you can't bloody tell what they're supposed to be.
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...

 

Offline Goober5000

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Solatar, are you messing with the darkening effects?  I don't think we need to darken anything.  Glowmaps are cool - darkening is not. :)

 

Offline Solatar

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I'll admit that was an old screenshot. I've toned down the darkening effects, they are barely noticeable.

And GE, if you knew what everything was, it wouldn't be a surprise when you play it.;)

 

Online Galemp

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It's one thing to have a menacing silhouette or a mystery ship in the distance, it's another thing to have it RIGHT THERE IN FRONT OF YOU and you have to artificially tone down the brightness so you can't tell what it is. You're either showing it off in all its majesty, or you're teasing us. Right now you're trying to do both and it's not working. Take a cue from Black Wolf...



There were lots of questions about what that ship in the background was, replied mostly with :drevil:. That's the way you tantalize people. You can tel it's new and different, and you can make out some detail, but it's still a mystery.

If you want to show a Battle for Mars, you want to show these ships in their full glory, guns blazing, with drama and action. Fuzzing it out doesn't work here. Get closer and show off the models you've all worked on, or make it more subtle.

*phew* That's my second art critique today. :blah:
« Last Edit: April 14, 2003, 11:21:56 pm by 510 »
"Anyone can do any amount of work, provided it isn't the work he's supposed to be doing at that moment." -- Robert Benchley

Members I've personally met: RedStreblo, Goober5000, Sandwich, Splinter, Su-tehp, Hippo, CP5670, Terran Emperor, Karajorma, Dekker, McCall, Admiral Wolf, mxlm, RedSniper, Stealth, Black Wolf...