Author Topic: Unofficial 3.5.3 release  (Read 20827 times)

0 Members and 1 Guest are viewing this topic.

Offline Amon_Re

  • 28
    • http://www.kefren.be
OMFG! I think i just wet my pants! Woohoo! ;)
Sig? What sig?

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
Bobboau: That release seems to be much better than the original 3.53, as the glow maps are working fine and the loading times are back at what they used to be. :yes: However, as with Amon I am getting some weird graphical artifacts around the text; I get a little bit of that normally due to the antialiasing, but they are much more prominent than they used to be.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
well what I did was I replaced every file in a CVS checkout with the most recent versions from before the DX8 merge, exept for the graphics and directx folders then I did an update, with the update the code.dsp got corupted and I had to fenagle with it and alter a few files to get it to compile,
can anyone test to see if the OGL code still works,
I havn't been getting anything with text, see if you can get a screen shot of it.
now does anyone have any clue as to my problem with things being way way to bright, an interesting note things that are normaly very dark or black are still black but less dark things seem to be twice as brigth as they should be

and what are the reports on performence, to me it seems to be slightly slower but more regular (as in I get nearly the same frame rate with nothing on the screen as I do with ten fighters)
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Inquisitor

So you remerged everything?

Go ahead and commit if so please :)
No signature.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
ok, but I had to change a buch of things,
hope I didn't break anything
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Inquisitor

Well, that is the beauty of CVS, we can always roll back and try again.

Does it compile with the DX 8 stuff intact?

Doesn't look like anyone has done anythign in the last 24 hours, so, if yours is older, try updating, compiling, testing and committing :)
No signature.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
just tryed, it says something about directx sticky tags and won't commit
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Inquisitor

Did you check out the directx branch??

This kind of thing really has to be a conversation, and I am about to get on an airplane for Toronto, will you be around on an IM client of some sort later? Not sure my hotel will allow me to get to IRC, but someone has to work thru this in real time with you.
No signature.

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I have ICQ I can use
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
does the DX8 code use 16 bit color or does it always just do 32 bit
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Is anyone still investigating the double press of the 'Y' button causes crash to desktop bug that I submitted a few weeks ago?  Its still present in 3_5_3_unofficial.

DX8 seems to be working better than previously.  Only a minor slowdown on occasion from retail FS2...and sometimes faster for me.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I'm going to try and rip some of my stuff from Aurora and de-objectify it somewhat so we can try out vertex buffers, I backed up what I had just before trying the CVS upload so if it does not go well I can always just quit and go back to doing useful things
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
:shaking: No new code, remember?  Let's get the current bugs worked out first. :)

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
well I wasn't planing on comiting it any time soon, and just as I get near the end of the code for generating vertex buffers I realize that I would need to make a major overhaul of the lighting code to truely take advantage of it :/
oh well..
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline redmenace

  • 211
any luck so far with the crashes to the desktop?
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline IceFire

  • GTVI Section 3
  • 212
    • http://www.3dap.com/hlp/hosted/ce
Quote
Originally posted by redmenace
any luck so far with the crashes to the desktop?

Can anyone even confirm that they exist on more than my machine (I Highly suspect they do but lets try and map out why it happens).

This only started in 3.5.x....
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
I thought the CTDs started in 3.5.  Then when DX8 was merged in 3.5.1 they lessened a bit.  If we could find out what was committed around the time the CTDs started, we would have an easier time of it.  And there's Inquisitor's $20 as an incentive, too. ;)

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
have you fixed the crash-after-attemping-to-load-model named "" (null string)
have you fixed fred 3.5.X working with mods?
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline CP5670

  • Dr. Evil
  • Global Moderator
  • 212
I got those CTDs a couple of times too, but they were related to specific bugs in my mods and were not just random (and other versions of the game would probably also do the same).

Quote
I havn't been getting anything with text, see if you can get a screen shot of it.
now does anyone have any clue as to my problem with things being way way to bright, an interesting note things that are normaly very dark or black are still black but less dark things seem to be twice as brigth as they should be


I am getting the same issue as you with the screenshots; the text looks all weird in the game, but it comes out perfectly fine in the screenshots. :wtf: Probably has something to do with antialiasing, which only shows up in the real-time rendering.

As for the brightness thing, I didn't really notice anything like that in the game. Or at least I couldn't tell the difference from what it used to be.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Quote
Originally posted by Kazan
have you fixed the crash-after-attemping-to-load-model named "" (null string)


When and how exactly does that show up?

Quote
have you fixed fred 3.5.X working with mods?


Eh?  Works fine for me.