Author Topic: Custom hitpoints implemented  (Read 4143 times)

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Offline CP5670

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Custom hitpoints implemented
I tried making a mission with that but the game would not open it at all, but it loads missions built with the normal 3.53 fine. Maybe fred2 also had those issues with the compiling old files that you mentioned earlier.

Is there a way to implement it by just using notepad or something?

 

Offline Goober5000

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Custom hitpoints implemented
Yeah, but it's a bit complicated.  I recompiled both FRED and FS2, made a test mission, and it works. :) I edited the first post with the final link, so download and check it out. :)

 

Offline CP5670

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Custom hitpoints implemented
Thanks, this time the editor works fine; I didn't realize you had updated the original link. I will try making a test mission with this and see if it works.

 

Offline Goober5000

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Custom hitpoints implemented
Well, I only edited the first post when I made that previous post. :) I made a test mission which worked, so let me know if you have any unforeseen problems.