On a side note, can someone tell me the EXACT changes I need to enable a, ah, UBER sized map.
It's a 4096 x 2048 detailed map of the moon.

Modelview32 displays the 1024 x 512 version, but not the large one......

As for this topic, well, I've had recent problems high the high res versions of the fenris maps on a modded version of the ships hull.
When converted to POF by PCS, the maps are correct, but the LODs are treated as submodels.
When converted by Cob2fs2, the LODS are correct, but the maps appear screwed in Modelview32, don't appear in FRED, but appear fine in game


