Author Topic: Ressurection of the Lucifer?  (Read 16706 times)

0 Members and 1 Guest are viewing this topic.

Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
Ressurection of the Lucifer?
I've always thought the Lucifer was never really respected in FS2. The skin made for it was quite frankly crap, and it's total lack of weapon turrets made it easy pickings for even a crusier!

So i was thinking, if anyone else agrees with me, to try and give the Lucifer a overhaul.

I cant actually make the model (I've never used a modeling program), but i'm willing to collect ideas for any modeling person who would we willing to try and bring those ideas to life.

For a start, making the Lucifer's hull darker, and making the red sections glow would make it really sinister. Then, adding loads more turrets in strategic locations (i tried rearming it as it was, but they're arn't enough turrets!).

I remember a cutscene from FS1 which had the Lucifer attacking Tombough Station and launching millions of Scorpion fighters. With that in mind, The lucifer would probably make a good Super carrier and command cordination vessel, launching hundreds of fighter wings, and then cordinating their operations with the rest of the Shivan fleet.

But then again, it must also be some kind of warship. I mean, it did level Vesuda prime on its own.

Anyway, if anyone has any ideas for a Lucifer II, please feel free to post them.
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
Lucifer with head spikes and side beams from FS1 cb anis.



 

Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
That looks brilliant :cool:. Did you do that?

If you made the grey areas a darker shade, put glowmaps on the red patches, and added a few more turrets (maybe turn the claw-like bits into turrets with LRed's, and replace the SRed's with BFRed's on the big arms), that could be the first Lucifer II :yes:.

If the lucifer II was made by someone, do you think it could be used in the Inferno Campaign? I know the Lucifer is a little old and should be in a OAP home for ships by now, but hey, superdestroyers die hard :D
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Ressurection of the Lucifer?
The lucy? She'll never die!
Freelance Modeler | Amateur Artist

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
That version there has 44 turrets, should have in game pics up a bit later...

 
Ressurection of the Lucifer?
Quote
Originally posted by Woomeister
That version there has 44 turrets, should have in game pics up a bit later...


Give it over to the FS port guys they'll love it as will I!:thepimp:  Is that the one that I requested?
The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
It probably wouldn't be much use to the fsport, since it will change the balance of the missions too much. It also doesn't work with the high poly shield mesh of the port version.

This version I made today as I saw this thread and was bored :D





 

Offline aldi

  • 26
Ressurection of the Lucifer?
:cool: That is a nice ship are you going to release it.

  
Ressurection of the Lucifer?
Quote
Originally posted by Woomeister
It probably wouldn't be much use to the fsport, since it will change the balance of the missions too much. It also doesn't work with the high poly shield mesh of the port version.

This version I made today as I saw this thread and was bored :D






Will you pout it up for download soon? And the High poly shield mesh stuff don't work right yet I'm whaiting for the SCP team to fix it then mabe later you could add it on. I just wan't that Model/Table file it looks great will it have debirs? If you will could you chop the turret number down to 20?
The Ancients a old and proud reace, one that is not all alone, and I am not one of them, but I am Nouben.

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
Yeah it has debris. Cutting the turret amount won't help as I removed most of the original turrets from the model.

It still requires paths, engines and docking points before I'll consider putting it up for download.

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Ressurection of the Lucifer?
I could be wrong about this, but in some of the original FS1 documentation, it mentioned that the Lucifer's armament includes 3 primary cannons and not 2, like we've seen in-game.  May I suggest that the third nose-mounted cannon be included in this incarnation... likely a BFRed.

Later!
The Trivial Psychic Strikes Again!

 

Offline T-Man

  • 210
  • I came... I saw... I had a cuppa!
Gargant eat your heart out!
That ship......That ship....:eek:!

I would surender and be a slave to the Shivans for a zillion years to have one of them!

That model is superb. The darker shade makes it look truly evil, and its weapons are top of the line!

Hat's off to Woolmeister for the truly superb revamp, and thanks to everyone for their ideas and support.

Raa Tor'h was right, the lucy will never die!:D
Also goes by 'Murasaki-Tatsu' outside of Hard-Light

UEF fanboy. Rabid Imagination.

 

Offline Gloriano

  • silver dracon
  • 210
  • Oh
Ressurection of the Lucifer?
i allways liked more Lucifer than Sathanas
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline Hudzy

  • Apollo Pilot
  • 28
Ressurection of the Lucifer?
Quote
Originally posted by Trivial Psychic
I could be wrong about this, but in some of the original FS1 documentation, it mentioned that the Lucifer's armament includes 3 primary cannons and not 2, like we've seen in-game.  May I suggest that the third nose-mounted cannon be included in this incarnation... likely a BFRed.


I always imagined the third cannon was the weapon used to wax Vasuda.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Ressurection of the Lucifer?
plus it's not on the nose, but under the ship ( on the fin if I remember correctly ), as shown in the CB ani that first started that "3rd weapon" gossip thinguy.
SCREW CANON!

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?


Near complete version launching some Maras, now has engine glows and all paths.

Running final tests in the morning.

 

Offline Woolie Wool

  • 211
  • Fire main batteries
Ressurection of the Lucifer?
Holy crap that is awespme. Are those UReds on the arms?:eek:
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
BFRed, the URed is a super juggernaught weapon.

 

Offline Woolie Wool

  • 211
  • Fire main batteries
Ressurection of the Lucifer?
Which turret on the Nemesis is the front beam in the bow? Turret21? Because I'm sticking a URed there to serve as the TSA flagship's main armament (who says they're for super juggies? The URed is also a great weapon for the TSA's modified Nemesis, which is the be-all-end-all of crazy powerful destroyers). With its current armament (SBFReds, HReds, LReds, double-damage AAA turrets, a Geodess-1 turret, Stinger launchers, and Executioner launchers), the TSSD Nemesis can destroy an Icelus in 45 seconds and a Warlock in a matter of minutes WITHOUT USING ITS BOMB LAUNCHERS (speaking of Warlocks, you don't have a violent end planned for the Independence later in Inferno do you? Because I'm killing it off in the second mission of T&T when the Nemesis attacks it. If the Indep's demise will happen in INF, I can just change the name).
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline Woomeister

  • Infyrno Missile
  • Moderator
  • 213
    • Inferno SCP
Ressurection of the Lucifer?
Quote
Originally posted by Woolie Wool
Because I'm sticking a URed there to serve as the TSA flagship's main armament (who says they're for super juggies? The URed is also a great weapon for the TSA's modified Nemesis, which is the be-all-end-all of crazy powerful destroyers)

The URed is for the Gargant, putting it on a ship less than 1/4 of its size is a bit silly.

As for the Independence, yes we have something planned for it.