Originally posted by Apothess:
P.S what is the differance between glue as sibling and child and does it really matter which one you use?
as sibbling: objects end up in the same subojbect
as child: objects end up as a separate subobject
if they have themselves a light glued to them as sibbling, otherwise they will still end up becoming part of the same subobject to which they are glued as child...
a child always needs a parent (hull) object and a sibbling light to stay 'child' subobject in the resulting POF...
as for the holes, that is the result of flipped normals...a trick I learned from someone else around here, if the textured face of the poly is 'out of reach' because it is now facing inwards into the model, put a camera inside the model so you can
see the flipped face...
now you can select it and flip it's normal