Author Topic: Capship WIP  (Read 5466 times)

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Offline Ashrak

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thats SO COOL i think it would be better if it would be a HW2 style corvette :)
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Offline neo_hermes

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That ship looks like it could kick A$$ and take names.
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Offline mikhael

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Quote
Originally posted by Ashrak
thats SO COOL i think it would be better if it would be a HW2 style corvette :)


You couldn't get this working in HW2, I think. Its close to 4k polygons.

Glad everyone likes it.  Should I finish it up and release it for texturers to have fun with?
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Quote
Originally posted by StratComm
...blahblahblah...The most :V: used was 6.  ...blah blah blah...


Didn't the colossus have 10 big 2-part turrets that fire Terran Huge Turret lasers at default?
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Offline diamondgeezer

mik, that thing rules

 

Offline Sheepy

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Offline phreak

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ooh pretty.  you may want to show that to the guys at the Freespace Upgrade Project
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Offline Ryx

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Offline pyro-manic

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Quote
Originally posted by mikhael
Should I finish it up and release it for texturers to have fun with?



Hell, yes! :nod::yes:

Very nice model - how do you come up with all these great ships? I'm referring in part to some stuff that I can't mention here :D, but that stuff is all amazing too. Respect to you, sir! :)
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Offline karajorma

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Quote
Originally posted by PhReAk
its 25.  or at least i think it is.  i could have sworn bumping it from 10


Ask Trashman. I  remember him bumping up against it. If it was changed it was at his request.
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Offline mikhael

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Quote
Originally posted by pyro-manic
Hell, yes! :nod::yes:

Very nice model - how do you come up with all these great ships? I'm referring in part to some stuff that I can't mention here :D, but that stuff is all amazing too. Respect to you, sir! :)


Generally, I start with someone else's work, Pyro. Usually, Narol or someone will show me an idea and I'll run with it from there. I'm absolute ****e for starting a model from scratch, generally. Almost all of my best work actually started out as someone else's model. The Raynor is a great example of this. There's also Ryx destroyer model that I tweaked to hell and back. Almost all of the ITN/158th stuff is actually Narol's original ideas with me doing sick things to them.

I keep a directory on my hard drive full of reference pics. Whenever I get stuck for an idea, I go and look at other people's work. I don't ever out and out copy it, but sometimes you can see something that sparks off a new idea for the model you're working on.
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Offline Liberator

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Um, the Momship in HW2 has nearly 8k polys.
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Offline karajorma

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Quote
Originally posted by mikhael
I keep a directory on my hard drive full of reference pics. Whenever I get stuck for an idea, I go and look at other people's work. I don't ever out and out copy it, but sometimes you can see something that sparks off a new idea for the model you're working on.


Exactly what I do. Except that I do out and out copy the pics but end up with something different cause I'm not that good a modeller :D
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Offline mikhael

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I did not know that. Maybe I should load up and examine those meshes sometime. :D I was under the impression that HW2 was similar to HW1 in that it was a low poly popcorn fest.
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Offline KARMA

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mikhael, is there any chance to have you making some high poly models for the SW conversion?:)

 

Offline mikhael

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Not too terribly likely, Karma. I only have so much time and I really do give most of my work to Narol for the 158th. If there's specific models here or there, I can see what I can do, but I can't make any promises.

Besides, there's lots of higher poly models of Star Wars craft out there by artists far far better skilled than I.
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Offline Taristin

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I'd still like to see your take on the F/A-38 Mustang. :D

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Offline KARMA

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well, i just tryed:)
btw, indeed there are many SW models out there, but usually they are not designed to be used in game, and expecially in fs2:)
thanks anyway:)

 

Offline Black Wolf

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He did offer to do specific models there Karma. There are a lot of specific models that would come in very handy - mostly medium sized starfighter carriers or small Imp ships...
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Offline Bobboau

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the front hull section I think should be smoothed more,
but other than that (well actualy, even includeing that) , looks great
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