Author Topic: KotOR  (Read 11774 times)

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Offline Fury

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By the way mikhael, in a case you have played Baldur's Gate, did you know that same voice actor did the voices for both Jolee and Sarevok? :)

HK47 dialogue is a lot funnier...

 

Offline Crazy_Ivan80

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Quote
Originally posted by Mr. Fury

HK47 dialogue is a lot funnier...


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Offline Ace

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Quote
Originally posted by Mr. Fury
By the way mikhael, in a case you have played Baldur's Gate, did you know that same voice actor did the voices for both Jolee and Sarevok? :)

HK47 dialogue is a lot funnier...


Bastila is done by the same woman who did Aribeth in Neverwinter Nights as well as Fall From Grace in Planescape: Torment.

Bioware and Black Isle Studios (Rest in Peace) generally stick to the same voice cast, and have a high quality of voice overs due to it.

That's it, a fallen Jedi versus a fallen Succubus! :)
Ace
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Offline mikhael

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I hadn't noticed, Mr. Fury.

While I agree that HK47 is generally funnier, hearing two jedi play out Limp Bizkit was hilarious.
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Offline 01010

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Ok, I dabbled with Morrowind and quite enjoyed it and I'm not averse to a good bit of RPG'ing and the Star Wars universe appeals to me but does the game stand on it's own regardless of whether I like RPG's and Star Wars? I've read a lot of reviews but they don't seem to tell me anything that I want to know. I'm severely tempted to either get this or Rainbow Six 3 for my Xbox and I can't make up my mind as to which one.
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Offline mikhael

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I'd say the game DOES stand on its own.

I've mostly lost my taste for RPGs of late and I'm still enjoying this one. Interesting things to note: you don't need to know anything about Star Wars to enjoy KotOR. The game explains the whole concept of Light and Dark and Jedi and Sith pretty well. The story itself stands on its own. Its just a lot of fun.

One thing to note: KotOR does not rely on chained FedEx quests the way other RPGs do. You do get the simple FedEx quests (Bring me the Spleen of the Great Bogwort Bird!), but they're generally set up in such a way that you can complete them on your way to more story-centric quests. This is good, because you don't have to get side-tracked so much.

Another thing to note: KotOR doesn't suffer very much from the "What's next?" syndrome. You usually have a pretty good idea of what you need to be getting about doing, and the game does keep track of all the quests you've recieved in a journal. You can sort this journal based on planet of the quest, importance of the quest and alphabetically. Completed quests are moved to a different list.

All in all, its a pretty groovy game. It'd still be pretty good if you were to covert planets to islands, space ships to sailing ships, blasters to bows and sabers to swords.
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Offline Fury

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KotOR doesn't have multiplayer, but it is excellent single-player RPG nevertheless. Howewer, you must become a jedi and if that does not bother you, then this game is definitely a good choice.

Only thing that's annoying in KotOR is interface in PC version, it does it's job pretty well in everything else except weapons change. It's just getting on my nerves if I have to change weapons and then scroll down a mile long list, then scroll back half a mile because I apparently missed the weapon I was looking for. I hope Bioware improves PC version interface in the upcoming patches, other than that, no gripes.

I've already lost count on how many times I have finished the game... Hmh, bad sign...

 

Offline mikhael

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Yeah. they need to resize the whole subscreen interface. And categorize by weapon type. And don't show stuff the character cannot equip. Why would I want to see Jedi Robes on Carth?
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Offline neo_hermes

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to see what he looks like in them?
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Offline Gloriano

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Quote
I'm severely tempted to either get this or Rainbow Six 3 for my Xbox and I can't make up my mind as to which one.


Take KOTOR:)
You must have chaos within you to give birth to a dancing star.- Nietzsche

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Offline Fury

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Quote
Originally posted by mikhael
Yeah. they need to resize the whole subscreen interface. And categorize by weapon type. And don't show stuff the character cannot equip. Why would I want to see Jedi Robes on Carth?


It is already categorized by weapon type, but it's all in one big list. And you can already select not to show stuff a character can't equip in the game options.

 

Offline 01010

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Quote
Originally posted by mikhael
I'd say the game DOES stand on its own.

I've mostly lost my taste for RPGs of late and I'm still enjoying this one. Interesting things to note: you don't need to know anything about Star Wars to enjoy KotOR. The game explains the whole concept of Light and Dark and Jedi and Sith pretty well. The story itself stands on its own. Its just a lot of fun.

One thing to note: KotOR does not rely on chained FedEx quests the way other RPGs do. You do get the simple FedEx quests (Bring me the Spleen of the Great Bogwort Bird!), but they're generally set up in such a way that you can complete them on your way to more story-centric quests. This is good, because you don't have to get side-tracked so much.

Another thing to note: KotOR doesn't suffer very much from the "What's next?" syndrome. You usually have a pretty good idea of what you need to be getting about doing, and the game does keep track of all the quests you've recieved in a journal. You can sort this journal based on planet of the quest, importance of the quest and alphabetically. Completed quests are moved to a different list.

All in all, its a pretty groovy game. It'd still be pretty good if you were to covert planets to islands, space ships to sailing ships, blasters to bows and sabers to swords.


Exactly the kind of answer I was looking for, thanks Mik.
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Offline aldo_14

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I think KoTorR is probably by a whisker the best PC game I've bought this year (nudging out Rise of Nations & Call of Duty)

Whereas Rainbox 6 3 (PC) was - IMO - crap.

 

Offline mikhael

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Quote
Originally posted by Mr. Fury


It is already categorized by weapon type, but it's all in one big list. And you can already select not to show stuff a character can't equip in the game options.


I must have missed that one. I'll go add it tonight.



So can anyone recommend a strategy for not getting your ass handed to you in the infinite fight sequence on the StarForge? I must have killed fifteen or twenty dark jedi and thirty sith elite. I have to admit this is the single toughest fight I've run into yet. I'm seriously considering mining the platform behind me.
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Offline aldo_14

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Quote
Originally posted by mikhael


I must have missed that one. I'll go add it tonight.



So can anyone recommend a strategy for not getting your ass handed to you in the infinite fight sequence on the StarForge? I must have killed fifteen or twenty dark jedi and thirty sith elite. I have to admit this is the single toughest fight I've run into yet. I'm seriously considering mining the platform behind me.


Combat difficulty = easy?

 

Offline Su-tehp

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Quote
Originally posted by mikhael
So can anyone recommend a strategy for not getting your ass handed to you in the infinite fight sequence on the StarForge? I must have killed fifteen or twenty dark jedi and thirty sith elite. I have to admit this is the single toughest fight I've run into yet. I'm seriously considering mining the platform behind me.


Yeah, I've been having trouble with this too. Anyone got any ideas?
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Offline Crazy_Ivan80

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Quote
Originally posted by Su-tehp


Yeah, I've been having trouble with this too. Anyone got any ideas?


keep your peeps alive, use grenades, mines and everything you have...

but most importantly: push on and keep fighting. At some point the flood will dry out for a while allowing you to advance (until the next wave arrives). But you have to keep pushing.
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Offline aldo_14

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Assuming you have tried turning down the difficulty level (that's what it's for, after all...) - use loads of shields and make sure you have a few Jedi with stasis type attacks.

 

Offline Fury

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Humm... I never had any real trouble in that part of the game. I let Jolee and Juhani to do whatever they wanted but I controlled my own character, used a lot of force wave and master flurry. This is where heavily armored jedi guardian with heart of the guardian and mantle of the force shows some serious floor mopping.

I never use grenades, mines, drugs or shields with my jedi characters. Never had to resort to such desperate measures.

If you're having trouble in fights, try different tactics. I have always won tough fights by figuring out best approach for the party I was playing at that time. Never lowered difficulty settings either, perhaps I should rather rise it...

I'll see what happens when I am there with my current jedi consular. Could be more difficult.

After you have finished the game once, you know a lot better how to spend skills, feats and force powers. Personally I recommend you to manually level up each character rather than using auto-levelup. KotOR may pick feats and force powers that are useless for the character in question or does not suit your playing style. It does make a huge difference later in the game if you have picked the feats and force powers you need instead of auto-picking feats and force powers you never or rarely use.
« Last Edit: December 12, 2003, 03:28:57 pm by 173 »

 

Offline mikhael

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I very seldom use stims or shields. I consider that kinda cheap, especially since 3 jedi tend to mop up pretty well most of the time.

I have NOT tried screwing with the difficulty. I hadn't even considered that as an option.

My lead jedi, is running around with the Heart of the Guardian, the Mantle of the Force, and Upari and Solari crystal on his main saber and I can't remember what on his secondary saber. He's absolute death walking. This is one case where I wish I had more studly armor for him though--and the rest of them.

I think where I made my mistake was in letting the combatants come to me, rather than wade into them and treat it as a running fight. When I play later, I will be more aggressive and take it to 'em. My main character does have pretty good blaster skills still, so I might have him try picking enemies off while Juhani and Jolee put their foot in Dark Jedi ass.
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