Author Topic: Simulated speech not working  (Read 6713 times)

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Offline karajorma

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Simulated speech not working
I can get the first voice to work. I've downloaded the installer that LLL linked to but I still can't see anything in the launcher that let's me choose another voice. How do I do it?
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Offline RandomTiger

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Simulated speech not working
I'm not sure how that installer works but if you have 2000 or XP follow the link provided in the launcher (v3.1), that takes you to an installer for extra voices.

karajorma, please e-mail me, I want to discuss that gamma problem.

 
Simulated speech not working
@karajorma - what os are you rinning? Those are the voices that come with windows and if you're running win98 for example, may be there aren't other voices installed. In XP you get 3 of them, in other wins - I don't know...
A lesson in democracy, I will never, never be,
A servant of a moral standard, a rebelsoul for the free,
I scream and I burn, I deny what I've learned,
Can't fight what's inside, on this blasphemous ride!

 

Offline karajorma

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Simulated speech not working
I'm on XP. I'll try the launcher link RT suggested.
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Simulated speech not working
You get MS Mary, Sam, and Mike.  There's also Sample TTS, but it says every word, save for a few, is said 'blah.'
For great justice.

 

Offline RandomTiger

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Simulated speech not working
Quote
Originally posted by Nifelheim
In XP you get 3 of them, in other wins


In my experience a fresh install of XP will only give you one voice.

Sample TTS is a sample voice and only comes with enough words to say the phase in the control panel tab.

 

Offline karajorma

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Simulated speech not working
The installer works fine actually. I've just noticed that I wasn't using the latest version of the launcher (which is odd cause I only downloaded a week or so ago).
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Simulated speech not working
That reminds me, shouldn't the old ones be taken off of http://fs2source.warpcore.org/exes/ and, maybe, latest versions added? :)
Same goes for other files there, there's too much unneeded old stuff.
The nick is not a typo, it's a pun.

 

Offline redmenace

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Simulated speech not working
Quote
Originally posted by Terorist
That reminds me, shouldn't the old ones be taken off of http://fs2source.warpcore.org/exes/ and, maybe, latest versions added? :)
Same goes for other files there, there's too much unneeded old stuff.

Is it hurting anything. Is there any forseable consequences to it being posted there? We have plenny of space.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 
Simulated speech not working
Of course there's plenty of space, but it'd be nice if the stuff most people actually *need* (latest stable, latest build (for real), latest launcher and latest media vp) were in a tidier bunch somewhere. You could put the old ones in a separate directory.

The reason I mention this is that I recently reinstalled FS2, hadn't messed with it for a long while and had to redownload all the SCP stuff (HD crash months ago). That got me thinking how a newbie would see things, and frankly, it's a mess. :)
The nick is not a typo, it's a pun.

 
Simulated speech not working
Quote
Originally posted by Terorist
That got me thinking how a newbie would see things, and frankly, it's a mess. :)


Has much as I hate to talk agains people doing projects like this, they really need to do something about that !

I don't even think the latest launcher is on the web site, and the exe needs it (for registry stuff) !

I mean, it would take what, an hours at most to fix it ?

PS: What up with the Terorist pun, I don't get it... :wtf:

 
Simulated speech not working
Not surprisingly. :-)  It's a very old pun, and I've kept it because... 1) I can't bother changing it  2) I don't post much anyway  3) if it annoys overly sensitive and politically correct people, then great! I haven't bothered with gaming (least of all cs) for a couple of years now, but I'm going to stick to this tradition.

If I just had a surge of motivation, I would put together some sort of very concentrated primer page to the wiki that would contain clear instructions to get all needed stuff together for playing with fs2_open, but... I guess I'd like to wait for the situation to clear up a bit, like after getting the next stable release and a single media vp with all that is currently ready for it but not yet added. Such notions tend to mean that you never get started though... Besides, I feel I'm a bit out of the very latest stuff myself, so I might not be up to it.
The nick is not a typo, it's a pun.

 

Offline karajorma

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Simulated speech not working
Do it. If you make mistakes people will correct them. It's a lot quicker for them to do that than start with a blank page. :)
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Offline Snowden

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Simulated speech not working
Would it be possible to implement speech in build 12_01_2003 and not only in that specific build version?

 
Simulated speech not working
Did you read the thread?
RT said:
Quote
Generally non official builds dont get speech compiled in because it requires an SDK that not everyone has
[/size]Whether or not speech is included depends on if the maker of the builds has speech SDK libraries. Some don't, so if you, for example, try out some Bob's graphics thingy testing build, it's a safe bet it doesn't have speech enabled.

I believe RT will keep providing us with them, when he has the time to build them. :)
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Offline Snowden

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Simulated speech not working
Sorry about that, I must have overlooked it, thanks for clearing it up. :)

 

Offline karajorma

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Simulated speech not working
Besides since it's already 12_02_2003 it looks unlikely :D
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Offline Lightspeed

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Simulated speech not working
I still want speech to work on my system :(

The launcher and everything shounds so good, but in game it simply refuses to work.
Modern man is the missing link between ape and human being.

 

Offline Taristin

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Simulated speech not working
It only worked for me once. Never again...
Freelance Modeler | Amateur Artist

 

Offline RandomTiger

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Simulated speech not working
Crap, forgot to make that debug build, I'll get onto that.
Please make sure you've tryed the one at the start of the thread.
If it works in the launcher theres is no reason it shouldnt work ingame (its exactly the same code).