Author Topic: well you wanted "some" action  (Read 6460 times)

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Offline Ashrak

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well you wanted "some" action
that sounds....lame :p
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Offline Lightspeed

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well you wanted "some" action
Quote
Originally posted by Knight Templar
You.


Ahw, shooting shivans not nice, not nice :p
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Offline LtNarol

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well you wanted "some" action
3 suggestions:

1) Tone down the background nebula a bit and then increase the contrast on it.  The object being to get rid of the large white dot and add a bit more texture.

2) Since you have a green nebula in the background, how about adding a hint of green lighting from the back?  Just to get a tad more of a green hue across the whole render.

3) I don't recall the torpedoes firing in that rapid a succession for that duration, what if you placed more of a gap between them and/or offset their firing times so that it looks a bit more sporadic?

Overall, I think its quite good

 

Offline Ashrak

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well you wanted "some" action
narol those are pulses and they did fire in such a tight formation.....torps fiered 2 blue ones at a time 2 times ;)
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Offline LtNarol

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well you wanted "some" action
err, disregard #3 then :D

 

Offline mikhael

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well you wanted "some" action
We've got a beauty shot with weapons fire.

Why?

Where's the target? what's the target? Why is it standing still and firing?
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Offline KillMeNow

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well you wanted "some" action
your phaser blasts aren't coing from teh phaser arrays - go watch dsn again they blast should com from those little nodule thigns  on teh nacelles jsut next to the bussard ramscope

the pahser blasts also arent quit the right colour abit more orangy

and yeah that green star and nebula should be lighitng the scene abit too
ARGHHH

 

Offline Bobboau

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well you wanted "some" action
1/3rd as many pusles and each pulse should be 3 times as big, scoot the ship back a bit more and have one of those jem ha'dar ships getting punded in the forground, have a few burning wreks in the background
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Offline Setekh

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well you wanted "some" action
Well, the picture refuses to load for me (I've tried everything). I'll give it a go tomorrow. :)
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Offline StratComm

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well you wanted "some" action
I actually think something like 75% of the criticism comes in the fact that you are rendering a Star Trek ship.  That looks a lot like it could be a still from a battle scene in DS9, although there are some minor inconsistancies as have been pointed out already.

Don't put in hulks, because Star Trek has never suffered from the Battle of Endor syndrome, in part because the ships were more powerful, smaller, and rarer.  Another factor is their vast speeds; even at impulse, a battle would leave wrecks very, very quickly.  The massive fleets of ships have their places in things like Star Wars, but in Star Trek it seems forced.

The lighting needs to be adjusted, so that the Defiant is backlit in a greenish hue, and all of the glowing bits are illuminating the hull around them.  The phaser pulses also need to light up the front of the ship a little more.  It would be nice too if you either found a render-worthy ship out of some other universe (honestly, Star Trek renders are a dime a dozen... this is actually one of the better ones, but it's still a Star Trek render) or created your own ship and showed it off this way.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline mikhael

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well you wanted "some" action
Quote
Originally posted by StratComm
I actually think something like 75% of the criticism comes in the fact that you are rendering a Star Trek ship.  


I thought most of the criticism was because it was just a static picture with not real sense of movement (and even in ST, battles have lots of movement).
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Offline Ashrak

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well you wanted "some" action
mikhael i showed on another forum and those people screamed too much motion blur!...... i think i set it just right look at the nose of defiant...and im gonna redo the pahser bugs and lighting later maybe add a galor explodeing but it will be another render ill keep this for my nice desktop collection:)
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well you wanted "some" action
Quote
Originally posted by StratComm


Don't put in hulks, because Star Trek has never suffered from the Battle of Endor syndrome, in part because the ships were more powerful, smaller, and rarer.  Another factor is their vast speeds; even at impulse, a battle would leave wrecks very, very quickly.  The massive fleets of ships have their places in things like Star Wars, but in Star Trek it seems forced.
 


you never did watch the final seasons of DS9, did you?

but indeed, throw in a target, and some better lightning
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Offline mikhael

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well you wanted "some" action
It doesn't look like there's much motion blur on that at all, Ashrak.
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