Author Topic: 99 ships in a mission?  (Read 5480 times)

0 Members and 1 Guest are viewing this topic.

Offline Beowulf

  • 27
One thing about FreeSpace is that space does not seem all that vast. A *real* battle of 4 million(!) ships would be so spread out that any one pilot would see hardly any of it. Just mesh together one sector of the fighting, perhaps after that battle has been resolved the player can hot jump to another sector.
Never Forget

"It is always better to avenge dear ones than to induldge in mourning. For every one of us, living in this world means waiting for our end. Let whoever can win glory before death. When a warrior is gone, that will be his best and only bulwark."
                               --Beowulf


"... and no, real life sex is not just a myth. You just need to come out of your house once every while..." ~Tiara

YeeeeHoooooh! is the mood of the day. :p

 

Offline Ashrak

  • Not Banned
  • 210
    • Imagination Designs
Quote
Originally posted by MLeoDaalder
Pity. I would have liked to recreate the DS9 battles of Favour The Bold and Sacrifice Of The Angles and What You Leave Behind...



HELL YEA!!!!


thousands of Dominnion ships against a few hundred federation ships now THAT KICKED ASS!
I hate My signature!

 
a mission with massive battle?
i got 2 of them.


the first one is scheduled about ten minutes before the last mission of the campaign starts. You are on the other side of the jump node waiting for the GTD Nereid to jump in and blow the node. You fly an Erinyes.
four squadrons , two cruisers and two destroyers are gurding the node.

Then suddenly the shivans kick in: two bomber squads and three fighter squads come through the node

next thing that happens is the real bad boys jumping in:
1 Luzifer
1 Demon
1 Ravanna
1 Cain
1 Lilith
1 Rakshasa
1 Moloch
and 1  Sathanas
(each one appears about 30 seconds after the previous one.

your task is to scan the Luzifers weapons bay and the Sathanas
fighter bay. (sorry, I do only have the german version so i dont know the english name of these things.)


The second one is even bigger with all all Military capships the game has. two shivan fighter and a bomber squadron face the GTVA with 4 squadrons.

You are piloting a Boanerges with the task to take out the main beam turrets on the Sathanas.

Your following task is to protect your cruisers.


Since I don't have webspace, send me a Private Message with your E-Mail in it, if you're interested to play it.



P.S.: I got killed 6 times before I had the first mission done.


BTW, what is the exact number of what ships, that fred2 can take.
The only thing I know already is that it kicks out with more than 2 supercaps.

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
first off welcome, some one will give the greating and the standarded beam and what not.

Secondoff, the Luicfer .... not exactly cannon is it?
Kiss my Fluffy White Ass!

 
Maybe you can have capital ships jump through the node one at a time, while you try to pick them off.
"I think they all look great. None of the appendages look like a dick."
"Your mind hurts me." - Shrike

 

Offline Carl

  • Render artist
  • 211
    • http://www.3dap.com/hlp/
:welcome:
The exits are on the rear and left. Flamethrowers are located under the seats. If you see a big 5 legged monster in the vents it's just Me. Just give me your lunch and i'll leave you alone.
"Gunnery control, fry that ****er!" - nuclear1

 
Thanks for the welcome.

Why is the Lucifer out of cannon?
Just give it 2 BFReds, 4 Shivan AAA-Lasers and the same in Flak and its a nightmare again.


OK, now for the topic - related (since I'm a little bit screwed at the moment):
How many ships can be handled by Freespace 2 and/or Fred2 at the same time?

If you put in different classes of ships, how much does this affect the total number?

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Indeed, welcome to HLP, Earthpilot. Nice to hear you're well on your way and into FRED already. Keep at it and you will mature in your mission design. :)

:welcome:
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
  • God-Emperor of your kind!
    • FLAMES OF WAR
99 ships at one time. But don't oveddo it!

Welecome ->*missing welecome beam link*
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
So far I found the exe up to 400 ships. Very useful for the "blind Game" Mission in Robotech where I have to cover the Zentreadi mothership behind like 300 asteroids I Fredded last year ;7  ops! no nohting is behind them nevermind!

Let me know if you want them emailed.. called tablelimitexe
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
Trashman: 99Ships, ok.
But what sort of ships?
99 Fighters?
99 Cruisers?
99 Sathanas class Juggernauts?

THAT is my problem.

I have a mission that fields one  sort of cruisers , destroyers and supercaps for each side ( that is all military craft freespace2 has including the hades destroyer)
that must be about 36 cruisers, cap- and supercap-ships.
then I have 1 shivan bomber wing and 3 shivan fighter wings with
3 craft per wing
3 GTVA wings with 2 fighter (3craft each) and 1 bomber wing (4 bombers) + the resupply craft and me in my boanerges.

36 + 12 + 6 + 4 + 1 + 1 = 60;

when I try to add just one more fighter, Fred2 goes byebye.

So  u see that there must be some sort of modifier to that limit.

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
If you're using vanilla FS2, the limit is 60 ships, and you can't change it. Check into the SCP for a solution.

 

Offline Charismatic

  • also known as Ephili
  • 210
  • Pilot of the GTVA
    • EVO
yah, those missions sound cool.
keep up the good work.

Ephili
:::PROUD VASUDAN RIGHTS SUPPORTER:::
M E M O R I A L :: http://www.hard-light.net/forums/index.php/topic,46987.msg957350.html#new

"IIRC Windows is not Microsoft."

"(CENSORED) Galatea send more than two (CENSORED) fighters to escort your (CENSORED) three mile long (CENSORED), STUPID (CENSORED).  (CENSORED) YOU, YOU (CENSORED)!!!"

 
I made that mission in standard Fred2 a year ago.
I haven't heard of any vanilla fs2 yet.

BTW, anyone interested in my missions?

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Vanilla FS2 is stock FS2.

 

Offline aldo_14

  • Gunnery Control
  • 213
Vanilla being the most basic form of ice cream

(er.......)

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
There is also a subsystem limit. Big ships having more subsystems (if you include turrets as a subsystem) chew through that limit much faster than fighters do.

As I said before though it's generally poor mission design that has you butting up against that kind of limit. Reduce the battle down to the caps that you really need to be there.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
I prefer chocolate syrup on my VANILLA fs2 thank you very much! ;)

  PS:  Charismatic, instead of just PM 'ing me to "send it" I would rather have had it phrased as a request and have you provide an email addy... to send it to before making me reply or worse search around to see if you provided one :)Which you could have done here,  there are much more important things my box is waiting for then simple demands...
Don't think of it as being outnumbered. Think of it as having a wide target selection !

ICQ#: 5256653
[email protected]

Projects: Gundam TC, Trek BTFF, REF, and Beyond Redemption
http://photo.starblvd.net/Star_Dragon

 
Quote
Originally posted by Star Dragon
So far I found the exe up to 400 ships. Very useful for the "blind Game" Mission in Robotech where I have to cover the Zentreadi mothership behind like 300 asteroids I Fredded last year ;7  ops! no nohting is behind them nevermind!

Let me know if you want them emailed.. called tablelimitexe


Yes, in the meantime i also found out that in SCP the limit was upped to 400 individual ships, and 2100 subsistems total (opposed to 99/800), so i can make my big Zentraedj Bodolza fleet battle. However i found out that using too many ships will result in some weird bugs, like missiles not firing (but using ammo) and weapons pass trought other ships without effects... Oh well, i think that with 130-140 ships you can still create a very huge battle, wich, as most of you said, it's very very difficlt to handle.

p.s. to star dragon: i know i said that i would have send you the pofs i converted, but i have very little time as now, as i gohome only in the weekend. I hope in the cristmas holidays i'll find the time to do it. Also, i like to mod fs2, but i don't like very much making missions, what about you? If you instead like it i can make the pofs, tables, etc.. and you could work on missions (as you already did as i can see) and of course, share ideas.

 
Quote
Originally posted by Unknown Target
If you're using vanilla FS2, the limit is 60 ships, and you can't change it. Check into the SCP for a solution.


Wrong. The limit is 99 ships, BUT as others have already pointed out, there is also a subsistem limit, wich I estimate around 800, so if you put ships with an average of 7-8 subsistems each you can add 99, is you have more susbsystem you'll reach the 800 limit and fred will crash. And supercap have a lot of subsystems.