Author Topic: Fred2_Open OGL Beta exe  (Read 14598 times)

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Offline Goober5000

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Hm.  I'd have to take a look at the mission itself then; I'm not sure why it would do that (perhaps because cargo isn't allowed to be stealthy?)

 

Offline RandomTiger

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OK, I've updated the exes again.
Lighting is now optional flag in the view menu.

aldo_14 and karajorma: the debug exe will generate a debug file, get Fred to crash and send me the results.

kasperl: I believe I have fixed the briefing editor bug.

Trivial Psychic: Is the 'wierd effect' the specular lighting? Try turning lighting off in the menu and see if that

fixes it.

All: Note all warning messages will now popup in release builds.

 

Offline CP5670

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Quote
kasperl: I believe I have fixed the briefing editor bug.


Sorry, it seems that the briefing icon problem is still there, at least on my machine.

Quote
Hm. I'd have to take a look at the mission itself then; I'm not sure why it would do that (perhaps because cargo isn't allowed to be stealthy?)


You mean tables, right? Here is one of the ships.tbl entries that is causing trouble:

Code: [Select]
[size=7pt]$Name:TSD 02
$Short name:TDock1
$Species: Terran
$POF file: dock2t-02.pof
$Detail distance: (0)
$Show damage:YES
$Density: 1
$Damp:0.2
$Rotdamp: 0.2
$Max Velocity:0.0, 0.0, 0.0
$Rotation time:20.0, 20.0, 20.0
$Rear Velocity:0.0
$Forward accel:0.0
$Forward decel:0.0
$Slide accel:0.0
$Slide decel:0.0
$Expl inner rad: 50.0
$Expl outer rad: 100.0
$Expl damage:25.0
$Expl blast:100.0
$Expl Propagates: NO
$Shockwave Speed: 0.0
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output:0.0
$Max Oclk Speed: 0.0
$Max Weapon Eng: 0.0
$Hitpoints: 8000
$Flags: ( "cargo" )
$AI Class: none
$Afterburner:NO
$Countermeasures: 0
$Scan time: 2000
$EngineSnd: -1
$Closeup_pos:0.0, 1.0, -63
$Closeup_zoom:0.55
$Score: 0
$Stealth[/size]


It works without any problems in the game; it's just that the debug builds want to see something else at the end.

 

Offline Goober5000

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What's the actual error message?

 

Offline karajorma

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Quote
Originally posted by RandomTiger
OK, I've updated the exes again.
Lighting is now optional flag in the view menu.

aldo_14 and karajorma: the debug exe will generate a debug file, get Fred to crash and send me the results.


Can you change the text to no lighting? When it's ticked the lighting goes off and that's surely the wrong way round :lol:

Anyway I've run the exe and it still crashes on exit. Here's the debug text

Code: [Select]
DBUGFILE Active: NamelessOne 01/21/04 21:36:06
OS: Windows XP Debug, F:\Games\FreeSpace2\fred2_open_ogl_d.exe
[Management.cpp, 558] About to cfile_init
[Management.cpp, 582] About to gr_init
[2d.cpp,1069] About to init 104
[Management.cpp, 585] About to init everything
[FREDView.cpp,4986] About to gr_close


Just out of interest I tried to see if I had that briefing window bug too and sur enough FRED crashed out on me as soon as I opened the briefing window (I never even saw it since I was running a mission which already had a briefing).
 I tried again and it crashes as soon as you have an icon present on the briefing window. Since no one has posted one, here's the debug spew from that one

Code: [Select]
DBUGFILE Active: NamelessOne 01/21/04 21:43:48
OS: Windows XP Debug, F:\Games\FreeSpace2\fred2_open_ogl_d.exe
[Management.cpp, 558] About to cfile_init
[Management.cpp, 582] About to gr_init
[2d.cpp,1069] About to init 104
[Management.cpp, 585] About to init everything
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Offline aldo_14

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Irrelevant waste of space was 'ere
« Last Edit: January 21, 2004, 04:47:22 pm by 181 »

 

Offline RandomTiger

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Thanks for your report karajorma but what do you mean by 'it crashes as soon as you have an icon present on the briefing window'?

Could other people take their table problems to another thread please.

And "It works without any problems in the game"??

You cant know that, just because it doesnt crash as soon as you start them game doesnt mean its not causing all kinds of problems.
« Last Edit: January 21, 2004, 04:18:06 pm by 848 »

 

Offline RandomTiger

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Quote
Originally posted by aldo_14

fs.txt, i presume?


Um, no.. something along the line of:

DBUG-Work Tom-D(01-21-04) T(19-33-03).txt

 

Offline Flipside

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Ok, just found that myself, if you go into the Briefing editor in Fred, click on the player ship and then hit 'Make Icon' you get a CTD without error. This also happens in non-ogl Fred, so I'm going to put it onto Mantis.

 

Offline aldo_14

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Quote
Originally posted by RandomTiger


Um, no.. something along the line of:

DBUG-Work Tom-D(01-21-04) T(19-33-03).txt


Oh. :o  (name makes more sense, that's for sure)

Don't get any files out other than fs.txt, could win2k be 'killing' it for some reason rather than fred crashing?

 

Offline karajorma

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Quote
Originally posted by Flipside
Ok, just found that myself, if you go into the Briefing editor in Fred, click on the player ship and then hit 'Make Icon' you get a CTD without error. This also happens in non-ogl Fred, so I'm going to put it onto Mantis.


I don't get it when I click make icon. Only when I try to move to another stage of the briefing but yeah. I get that problem. (Not in the Non GL version though. FRED2_open non-GL works fine for me in that respect)
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Offline RandomTiger

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Quote
Originally posted by Flipside
Ok, just found that myself, if you go into the Briefing editor in Fred, click on the player ship and then hit 'Make Icon' you get a CTD without error. This also happens in non-ogl Fred, so I'm going to put it onto Mantis.


I've definately fixed it this time, I put the code the wrong way round the first time.

 

Offline RandomTiger

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Quote
Originally posted by aldo_14


Oh. :o  (name makes more sense, that's for sure)

Don't get any files out other than fs.txt, could win2k be 'killing' it for some reason rather than fred crashing?


Well I didnt say which one it was but I had a look through the stuff you posted anyway.

Did you run the up to date *debug* version?

If you did and there is no debug file that means its not getting even a few lines into the program which would suggest an OS problem.

 

Offline RandomTiger

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New exe up, debug only.
karajorma please crash it on exit and post me debug again.

Flipside, icon thing should be fixed now

Oh and the lighting thing was correct but I've changed the wording to make more sense, was thinking like a coder.

 

Offline karajorma

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Crash On Exit Bug

Code: [Select]
DBUGFILE Active: NamelessOne 01/23/04 11:01:10
OS: Windows XP Debug, F:\Games\FreeSpace2\fred2_open_ogl_d.exe
[Management.cpp, 558] About to cfile_init
[Management.cpp, 582] About to gr_init
[2d.cpp,1072] About to init 104
[Management.cpp, 585] About to init everything
[FREDView.cpp,4986] About to gr_close
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup


If I click cancel instead of okay on the FRED2 error I get this appearing now. I don't think it used to appear before but I can't be certain.


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Offline Flipside

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Ok, exe tested and new icon works fine, however, I get exactly the same error as karajorama when I close the program. now.

 
I get the same problem here. I am also running a fresh install of Freespace 2.

DBUGFILE Active: JonathanS 01/23/04 13:03:49
OS: Windows XP Debug, C:\Games\FreeSpace2\fred2_open_ogl_d.exe
[Management.cpp, 558] About to cfile_init
[Management.cpp, 582] About to gr_init
[2d.cpp,1072] About to init 104
[Management.cpp, 585] About to init everything
[FREDView.cpp,4986] About to gr_close
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup
[2d.cpp, 592] About to palette_flush
[2d.cpp, 617] About to gr_opengl_cleanup

I don’t know if it makes a difference or not but my system specs are Dell Latitude D600. 1.3 GHz Pentium M. 256 MB of ram ATI Moblity Radion 9000.
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Offline phreak

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i think i fixed the swap buffer thing on exit.  i need to make sure it doesn't effect normal fs2
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Offline aldo_14

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Quote
Originally posted by RandomTiger


Well I didnt say which one it was but I had a look through the stuff you posted anyway.

Did you run the up to date *debug* version?

If you did and there is no debug file that means its not getting even a few lines into the program which would suggest an OS problem.


Yup.  I'm not surprised to hear it's an OS problem.... I kind of suspected something was deeply fecked in this Os anyway - just can;t afford to reformat and reinstall everything again at this time of the year.

 

Offline karajorma

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Oh I forgot to mention but the briefing Icon bug seems to be gone now :yes:
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