First, please don't turn this thread into a physics lesson... this is a game, and I really don't care, and I'm sure many of the people doesn't too, about all those physics stuff...
second, when I mentioned dock points, I meant it as a metafor.
The idea was to use the thruster coordinates (the back of the missile), to coincide with the coordinates of the sec point. That way the missile could be rendered accordingly to its place, but not using docking code, just a simple code tweak that could render the missile like that before being fired.
I am no coder, and I do not understand a thing of coding, but I belkieve it would be a simple thing to do