Author Topic: Are ytou FREDding?  (Read 4326 times)

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If you want something to do, come over to FSCZ, we have basic FREDding positions of the plenty,, and some more interesting stuff waiting to be done too.
just another newbie without any modding, FREDding or real programming experience

you haven't learned masochism until you've tried to read a Microsoft help file.  -- Goober5000
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Indeed, FREDing doesnt seem like much at first but if you want a quality mission it will at least cut a chunk out of your day due to its complexity and replaying the mission for miscoding or problems. For example, the Single Player Mission I released was about half an hour at the most, and I had to replay it through and though to check for problems. Then again, it can be an entertaining experience, being able to say "I propped all that up and it looks great". Especially tinkering with the nebulas. Then again, FREDing isnt all that hard to get into...

 

Offline TopAce

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Quote
Originally posted by Goober5000
...
You make a good point, Black Wolf... you should post an article on HLP 2.0 about it. ;) It seems that everyone who joins HLP wants to be a modeller, and barely anyone wants to FRED.  The problem is that missions, not models, are the lifeblood of the community.  ..
...


Not true. I love FRED, and I hate the sensitivity of models. A wrong step and your whole model ends in the recycle bin.

Quote
Originally posted by karajorma

...
The other problem is that FREDding seems to be the least respected modding profession on this board...
 


True.
You can clear your window with your 16 million poly-models if there is nobody who would place it in a mission.

Quote
Originally posted by Shinobi
The problem with my FREDing is that I playtest a mission way too much. Even in changing the smallest thing I'll often absent mindedly load up freespace again, and if its a long mission that means I have to sit through all the previous stuff. I've still got alot to learn about Fred but hopefully if some *people*complete some *models* I'll be able to start again :)


You should learn to see how things would work without running the game again and again. I learnt it. I place every ships, write all events/messages/briefings, and I only test after they are done. seeing a 'No debriefing data for mission' text would qualify me on a very negative way. Maybe background would be first thing to do after the first of the test runs.

By the way:
If the Star Wars conversion becomes rich in models, I would be able to release missions with four-five day delays, I promise. ;)
There is one thing I hate is that if I pass a mission to someone else except of me, it takes at least ten months till he says: 'I ran the mission, but I had to quit the briefing, because I was too busy.' So here is the key while projects don't go anywhere.
« Last Edit: April 19, 2004, 02:22:40 pm by 1079 »
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Offline JR2000Z

  • 27
I'm a decent FRED'er but I don't use it much anymore.
I finally destoryed the Shivan armada and all I got was this lousy T shirt.

 

Offline TopAce

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Let me guess ... you prefer modelling instead. :)
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Quote
Originally posted by TopAce
You should learn to see how things would work without running the game again and again. I learnt it. I place every ships, write all events/messages/briefings, and I only test after they are done. seeing a 'No debriefing data for mission' text would qualify me on a very negative way. Maybe background would be first thing to do after the first of the test runs.


Other way around for me. I build a mission in stages and make sure the play dynamic works well instead of leaving it til later and having to make changes to the whole thing because X leads to Y and so on.

The problem I have with FREDing is that a lot of my concepts don't seem to execute in-game very well, or don't have sufficient atmosphere. After playing the BWO demo missions I've been tuning my skills to try and capture that same exquisite playability that I saw in them. Right now I throw away a lot of half-finished missions because of this, which does eat up quite a lot of time.

 

Offline Havock

  • 27
I occasionally bash something together to show to a friend what FS2 is good at.
they usually like the beams and flak.

 

Offline Tiara

  • Mrs. T, foo'!
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Wanna impress friends? Set a couple dozen Mjolnirs in a spherical formation and have them fire at the opposite Mjolnir. Tried it once and it came out quite... interesting :D
I AM GOD! AND I SHALL SMITE THEE!



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Offline phreak

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i did some missions for Inferno (before the plot was reworked) and a bunch for the Scroll of Atankharzim (which is on hold pending fso 3.6)
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Offline Knight Templar

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KT no FRED in a while. KT be FREDing soon. You will like KT's FREDingness
Copyright ©1976, 2003, KT Enterprises. All rights reserved

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Too Long, Didn't Read

 

Offline Goober5000

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Does this mean we'll see the MindGames demo any time soon? ;)

 

Offline c914

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Quote
Originally posted by Tiara
Wanna impress friends? Set a couple dozen Mjolnirs in a spherical formation


:D
you say mission with Mjolnirs.
I've got one but here is ony 8 Mjolnir 4 Aeolus
4 corvetts about 4 wings of fighters ( in 2 waves ) and lots of shivans. ( 5 wings of bombers and  fighters in 2 waves 5 cruisers 1 Ravana 1 Demon 1 Sathanas )
This mission i've create to improve that defending with Mjolnirs suxx:D
Here are screns:
http://c914.republika.pl/ob2/screen00.GIF
http://c914.republika.pl/ob2/screen03.GIF
http://c914.republika.pl/ob2/screen07.GIF
http://c914.republika.pl/ob2/screen09.GIF
http://c914.republika.pl/ob2/screen10.GIF
http://c914.republika.pl/ob2/screen12.GIF
http://c914.republika.pl/ob2/screen14.GIF
http://c914.republika.pl/ob2/screen16.GIF
http://c914.republika.pl/ob2/screen21.GIF
http://c914.republika.pl/ob2/screen23.GIF

 

Offline Black Wolf

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Quote
Originally posted by Goober5000
You make a good point, Black Wolf... you should post an article on HLP 2.0 about it. ;)


It's been sitting half finished on my computer for months - I may get around to posting it up one of these days.

Personally, I find my biggest problem with FRED is motivation. I think what happens is I start big, placing my scenery, setting up the main events etc. etc. - and then you spend at least several hours/days doing the little fiddly bits that don't actually change the misison as a whole all that much. Once the first few minutes of ship placing is over, the creative process is somewhat ended, and it becomes a far less artistic process, more, I dunno, industrial sort of. All you're really doing is placing enemy fighters, adjusting events, making minor changes that smooth out the mission. With the exception of maybe messages, the main points of the mission don't really change  from about half an hour in until you finish. By contrast, when you're modelling or texturing, things move fairly fast, change quickly - everything you do affects how the thing you're working on look - the entire process is a part of the artisitic process. For me personally, and I'm sure many others, that's a lot more fun.

I do, however, like writing, so I'll often spend ages making sure my pilot chatter, briefings, debrief etc. etc. are just right, though again, this is more of an artistic process than, say, setting waypoints or adding goals to various fighter wings.
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Offline karajorma

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Quote
Originally posted by Goober5000
Does this mean we'll see the MindGames demo any time soon? ;)


There are a couple of other missions besides the one KT is making for us in the demo but yeah. Hopefully that will mean the demo comes out soonish :)
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline TopAce

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Quote
Originally posted by Black Wolf


...
I do, however, like writing, so I'll often spend ages making sure my pilot chatter, briefings, debrief etc. etc. are just right, though again, this is more of an artistic process than, say, setting waypoints or adding goals to various fighter wings.


I also like writing messages/briefings if I have the idea to. Nothing would prevent me in writing a briefing of 6-7 stages in every mission if I were a native speaker.
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I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline J3Vr6

  • 28
I like Fredding.  I was doing my own little missions and having fun with it til my old computer went sour.  Now I have my newer cmputer and want to try to continue those missions.  I'm swamped playing Deus Ex right now, though :p
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Offline Lightspeed

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And you rock at it, too. :D
Modern man is the missing link between ape and human being.

 

Offline Gloriano

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I been Trying fredding but I hate it But I still Try maybe in 2020 I Already know how FRED :D But I'am only beta tester and Idea helper
You must have chaos within you to give birth to a dancing star.- Nietzsche

When in despair I remember that all through history the way of truth and love has always won; there have been tyrants and murderers, and for a time they can seem invincible, but in the end they always fall.- Mahatma Gandhi

 

Offline TopAce

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FREDing is an ART!
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.