Originally posted by Lightspeed
no problem, Goober will jump at it and lvlshot it anyway
Animated layers would of course, offer more variety, but this is something not possible currently, so...
And how the hell am I supposed to merge two models together? 0.o
You know, theres one texture for each model, they are tiling, and the models rotate against each other.
Not the models, but parts of the maps.
I also played around with the subspace maps.
I noticed that the layers look too seperated when the maps were too different.
In addition to that, I found out, that the inner layer should have many big-black-spots.
So some bright cloudy maps+smal rays for the inner layer.
And dark-blue cloudy maps+big, less visible rays. For the outer layer.
I succeeded in creating maps that looked not seperated at all.
But they were ugly
(That was the point, I wanted to give them detail at. But then I noticed some hard to fix tiling problems, so I lost my interessed in it.)
Now I'm waiting for the possiblity to animate this stuff.
32 bit anis are not even necessary.