Author Topic: HTL Fenris Mk2  (Read 9561 times)

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Offline Raptor

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Quote
Originally posted by Vasudan Admiral
and Raptor, sorry, i didn't use yours as a base. :(, i think in the end it was lucky i didn't since i had enough trouble with my own scn not converting properly-where i knew exactly what where everything was and how it was. i'd imagine it would have become crazy if i had attempted it on something else. :(


Hey, it's no problem.  Mine was the simplest merging possible.

Besides, I had to half redo the TS hiarcy(SP?), and a lot of renaming of parts, to get it to convert correctly.

And that Triton looks quite nice.  Might be a little high poly, but when compared to the Fenris...

Must get that Aeolus done ASAP.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
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Offline Setekh

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Awesome, you've already made a lot of progress on the Triton. Well done. :)
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Offline Bobboau

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that triton is an exelent example of what I'm talking about
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Offline Raptor

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Heck Angelfire's not working...

Guess I'll have to fall back on the 'sudo' web-page method.

Err, anyone know how to do that? I've forgotten:nervous:
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Vasudan Admiral

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glad ppl like it :)
and Nico & Karma, you may be right about the lower arm - it does look a bit fat, but i think i'll see how it looks with textures before changing it at all- it was based on the original with the same dimensions, so i don't particularly like changing that sorta thing. i was even hesitant about the docking port, even though there should be some visual part to go with the point and path that are in the .pof :nervous:

Turambar: i basically textured Karma's fenris because i thought i could use that sort of practice, and then redid the triton because there was a.....certain...need for it in TI, which is how i will handle most of my future HTL jobs. :) and, since there is a Hecate and fair numbers of myrms appearing in TI and OR, they also may get the HTL treatment soonish. :D (but only after i've finished that....certain....object and then fix0red the multitude of bugs and problems in my really old models to enable OR's release)
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Offline WMCoolmon

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It looks very good. Can't wait to see it in-game. :nod:
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Offline Black Wolf

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You already know what I think, so I suppose all that's left now is to...

HIT IT WITH A BIG STICK!!! IT WILL BE FUN!!!

:D
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Offline Raptor

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Quote
Originally posted by Vasudan Admiral
...and, since there is a Hecate and fair numbers of myrms appearing in TI and OR, they also may get the HTL treatment soonish. :D


Ohh, your thinking about doing the Hecate... if you like, I'd be willing to do the turreting (seems the be the only thin I'm good at)

I could make it FAR better than :V: did.
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Vasudan Admiral

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Quote
Originally posted by Black Wolf
HIT IT WITH A BIG STICK!!! IT WILL BE FUN!!!

:D

you killed it. :(


Raptor: don't worry about it, since if you can model turrets, you can model ships. the Aleous and the Hera prove that. :p try sketching some ideas for basic ship shapes&/or outlines, and then building the ones you like most. i know from experience that it teaches you a huge ammount. :)

anyways, yeah, i think some new HTL turrets are in order for any future hecate, but i also will need some for the triton if you'd like to give it a try :D
if they could be only about ~50 polies each, with the shape fairly close to the original, they would be perfect and i'd be very grateful. :)
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Offline Lightspeed

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While you're at it, try baking the capital ship maps and edit them to a) make them look good and b) remove V's stupid tiling problems ('specially on the hecate)
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Offline Lt.Cannonfodder

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Quote
Originally posted by Vasudan Admiral

anyways, yeah, i think some new HTL turrets are in order for any future hecate, but i also will need some for the triton if you'd like to give it a try :D
if they could be only about ~50 polies each, with the shape fairly close to the original, they would be perfect and i'd be very grateful. :)


I've been learning modelling for a few weeks now and started making a better version of Arcadia. It most likely won't be seen ingame, but at least it's a good exercise if I ever start a serious HTL model. Anyway, I've made these turrets for the station:



The one on the left is the original, middle is my first version and the last one I'm using on the model.

 

Offline jdjtcagle

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that is a great turret for any model with those style of turrets :)
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Offline Lightspeed

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'love it, fodder :)
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Offline karajorma

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I've been telling CF he should try modelling for a while :) Glad he finally took my advice :)
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Offline Lightspeed

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Dont let that stop you from making cutscenes tho ;7
Modern man is the missing link between ape and human being.

 

Offline Raptor

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Quote
Originally posted by Vasudan Admiral
Raptor: don't worry about it, since if you can model turrets, you can model ships. the Aleous and the Hera prove that. :p try sketching some ideas for basic ship shapes&/or outlines, and then building the ones you like most. i know from experience that it teaches you a huge ammount. :)


Mate, I've got an enire FOLDER of sketchs and ideas scribbled/sketched/neatly drawn on paper.  Most end up being rejected, but their still there. I'm a (almost) compulsive sketcher;)

And I'm glad you remember the Hera.  She's still waiting for her UVmapping I'm afraid:(.  Lilith slowed right down when I worked on it last.  Must try again some time soon.



Quote

anyways, yeah, i think some new HTL turrets are in order for any future hecate, but i also will need some for the triton if you'd like to give it a try :D
if they could be only about ~50 polies each, with the shape fairly close to the original, they would be perfect and i'd be very grateful. :) [/B]


I posted one type of new turrets back in my Aelous thread. Unfortunatly with Angelfire going mad, they no longer dispay:(. rather high poly (between 200-350), but I'm sure I can whip up some that are much more resonable.

Lt.Cf, that is a much nicer turret shape.:nod:

I'm not likely to be doing anything for the next couple of weeks though.  I have the dreaded...
...
...The evil...
...
...
...
...END OF UNIV DEGREE EXAMS!!!!!!![/B]
:shaking:
...There ought to be something surreal about a Zoid offering romantic advice...and yet there is not. It seems perfectly normal that the Liger is giving Bit advice on relationships, and it shouldn't, but it does. Dangit man, you've confused me again.[/I]
NGTM-R review of one of the chapters in my fanfic story :D Story is here! -> 'Ancient Legacies'

 

Offline Vasudan Admiral

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ouch, well, good luck :)

hehe, same here with the #'s of sketches, only mine are more concept scribbles than anything else. ;) after your exams, pick the ones you like most and build 'em :D

and yeah - i saw the turrets in the Aleous thread, but i think they're a bit 'leaned back' and sleek to be available to civillians. whatever you come up with, as long as it looks like it fits in with the rest of the triton model, just about anything should be great :) (i'll send you the untextured model in whatever format you want to check).

Quote
While you're at it, try baking the capital ship maps and edit them to a) make them look good and b) remove V's stupid tiling problems ('specially on the hecate)

while i won't be baking them (way too much detail loss) i will be basically retexturing most of them completely, as was sorta done with the fenris and is being done with the triton. :) i'm going to try and get it so that each ship (save maybe the really big ones) can use a single big UV map or two. :) (actually, i'll be doing all future models like that, for TI and HTLing stuff.)

i like those Arcadia turrets Lt. CF. :yes: are you making the arcadia completely HTL?
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Offline jdjtcagle

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  • Already told you people too much!
Quote
Originally posted by Lightspeed
Dont let that stop you from making cutscenes tho ;7


What cutscenes??? Where?? Who? did I miss something
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Offline karajorma

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Quote
Originally posted by jdjtcagle
What cutscenes??? Where?? Who? did I miss something


CF is MindGames and now TVWP's resident animator.

If you want to see some pics of his work have a look at this
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Offline jdjtcagle

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Wow that's nice stuff :)
"Brings a tear of nostalgia to my eye" -Flipside
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------------------------------------------
Official Interplay Freespace Stories
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Hammer Of Light - Omen of Darkness
Freefall in Darkness
A Thousand Years