Author Topic: WIP higher res Fighter maps  (Read 56265 times)

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Offline karajorma

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WIP higher res Fighter maps
Yeah. Truespace is much better for this sort of thing. Even if you hate it as a modeller it's the best way to view the models without loading FS2. FRED might work in a pinch though :)
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Offline Taristin

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WIP higher res Fighter maps
Use 3dexporation. Get it from the Reciprocity website. Convert the pof to a cob, single out the LOD 0 and then apply the psd texture in place of the pcx. That's what I do for mapping.
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Offline Turambar

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WIP higher res Fighter maps
OK, this is the Erinyes WIP.  I consider it a HUGE improvement, considering the orignal Erinyes, which was a turd with pipes and some blue lights.  Only half of the pipes are finished here.  I cant wait to see what DaBrain and Lightspeed can do with this



10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline jdjtcagle

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WIP higher res Fighter maps
Well, it's still a turd... Make it more, uh?.. dang the Erinyes textures suck...:ick:
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Offline StratComm

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WIP higher res Fighter maps
That's just aweful.  No one should have to see that much suckyness that close.  It's nothing you've done Turambar, it's just that you can only expect so much out of a map named "redo"
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Turambar

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WIP higher res Fighter maps
lol, you guys want me to post "before" pics?  I think you'd be blinded, especially on the fin below the engine, it was all grainy crap there before, now its a nice plate.  Then theres the paint in various places *cringes* I completely redid that.  Then, all those pipes... i think i'm going crazy.  That, and trying to improve the overall quality, which ive done quite a bit of, even though its all barely noticeable thanks to the glaring uglinesses
« Last Edit: June 07, 2004, 09:05:00 pm by 1794 »
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Lightspeed

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WIP higher res Fighter maps
I'll give it a go.

Where's the map hosted?
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Offline Rictor

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WIP higher res Fighter maps
The cockpit area and "wings" are very nicely done, but its that crappy wiring thats pulling down the overall quality. Get that fixed up, and you've got another winner.

 

Offline Turambar

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WIP higher res Fighter maps
hold up a bit lighty, im not done yet.  I made the decision that a super futuristic space-fighter thingy shouldn't have its plates bolted together, so i turned the bolts into little gowpoints, and it turned out good.  That, and i redid the glowmap.  Shines, well, thats for you LS, ill put it up on the swooh when im done with it.

Edit: in the meantime, how about new Serapis shines?
10:55:48   TurambarBlade: i've been selecting my generals based on how much i like their hats
10:55:55   HerraTohtori: me too!
10:56:01   HerraTohtori: :D

 

Offline Raptor

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WIP higher res Fighter maps
A major problem with the Erinyes is the colouration IMHO.  Maybe make the main hull grey instead of that ugly brown, and the canopy black, like other fighters.  Just a thought.

But yes, It does seem to be better Turambar
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Offline Taristin

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WIP higher res Fighter maps
Why change it to grey? It'll look like every other fightre then. It's brown. Like the Ares. It's the Hybrid aspect of it. And it doesn't look bad brown. It looks bad 256x256.
Freelance Modeler | Amateur Artist

 

Offline Turnsky

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WIP higher res Fighter maps
that's just bad, i'll give the Erinyes map a try next chance i get..
here's the perseus maps, try them out on your ship, i can't get screenies just yet.. (can save screenshots 'cause i forgot the screenshot key)



the thing is, you can't make the maps look better by adjusting the coloration of them, or tweaking them, you gotta put some effort into it, see what i've done here, i've made the hull plate joints more prominant, smoothed the decals a little so they look better, and generally improved the look of the map.
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Offline Taristin

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WIP higher res Fighter maps
printscreen. :nod:

I wish I had a wacom to help me make textures. I can draw what I want the ships to look like, but I can't draw with a mouse... :doubt:
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Offline Turnsky

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WIP higher res Fighter maps
i'm gonna have to make a simple fred mission for just showing fighters off.

edit: no, printscreen only seems to just copy to clipboard.. which is annoying.
« Last Edit: June 10, 2004, 09:04:06 am by 86 »
   //Warning\\
---------------------------------------------------------------------------------
do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Lightspeed

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WIP higher res Fighter maps
Eh, you know DaB is working on the perseus maps and has nearly finished them, right? Might want to stop here, before more work becomes redundant. :)
Modern man is the missing link between ape and human being.

 

Offline DaBrain

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WIP higher res Fighter maps
Yeah, you could say it's finished... (I could just go on with the last step: color, contrast, line-fixing.) But I'm not happy with it yet.
The brown tone of the texture is the problem.
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Offline Rictor

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WIP higher res Fighter maps
Raa: you can probably find a used one on Ebay or somewhere for less than $30.

daB: well, lets see them. If its as good or better than the ones posted a few weeks ago, I say they're more than ready to be released.

 

Offline DaBrain

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WIP higher res Fighter maps
Ok, here some shots. But noticed that something is wrong with my screens. They don't look like how the do in-game...
Anyway:







(Notice: I didn't update the shinmap and I won't do so until the texture is final.)

It struckture is to strong, but I'll fix that as soon the it is complete. Just trying a different way of working ;)


Edit: You can also see my super-secret (old :) ) New cargo container map ;)

Edit2: This for example need to be fixed, also someplates need some work.

« Last Edit: June 10, 2004, 10:47:45 am by 1688 »
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SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------

 

Offline Woolie Wool

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WIP higher res Fighter maps
*spooge*:eek2:
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16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline DaBrain

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WIP higher res Fighter maps
Quote
Originally posted by Woolie Wool
*spooge*:eek2:


Yeah, I know. The container ist pretty cool ;7
--------------------------------------------------
SoL is looking for a sound effect artist
Please PM me in case you want to apply
---------------------------------
Shadows of Lylat - A Freespace 2 total conversion
(hosted by Game-Warden)
----------------------------------