Author Topic: Galactic Federation New Space Sim Released!  (Read 5484 times)

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Offline Ghostavo

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Galactic Federation New Space Sim Released!
:shaking:

The Ultimate Space Sim

*prays*
"Closing the Box" - a campaign in the making :nervous:

Shrike is a dirty dirty admin, he's the destroyer of souls... oh god, let it be glue...

 

Offline TrashMan

  • T-tower Avenger. srsly.
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Galactic Federation New Space Sim Released!
So why don't we help him? There's certanly enough talent on these forums!

That is...if YU_Skywalker is willing to accept any help from us...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 
Galactic Federation New Space Sim Released!
Of course I will accept help ;)

 

Offline Black Wolf

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Galactic Federation New Space Sim Released!
Quote
Originally posted by TrashMan
So why don't we help him? There's certanly enough talent on these forums!

That is...if YU_Skywalker is willing to accept any help from us...


I can;t speak for everyone of course, but might it be because we don;t have enough talented people to support the projects we're all already involved in as it is?
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Offline Solatar

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Galactic Federation New Space Sim Released!
Well, if he's selling this, then anybody that helps should get at least a little cut of the profits. If that's the case, I'm sure people's time will free up magically...:D

 

Offline Knight Templar

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Galactic Federation New Space Sim Released!
I model


;7
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Offline aldo_14

  • Gunnery Control
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Galactic Federation New Space Sim Released!
Quote
Originally posted by Turnsky


i can name two :p
Red faction
Red Faction 2.
 


Heh.  Possibly the 2 worst Pc games of all time? (RF1 is definately the worst game I have ever played)

 

Offline Carl

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Galactic Federation New Space Sim Released!
aldo, you must not play alot of games.
"Gunnery control, fry that ****er!" - nuclear1

 

Offline aldo_14

  • Gunnery Control
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Galactic Federation New Space Sim Released!
Quote
Originally posted by Carl
aldo, you must not play alot of games.


Well, I try to avoid the ****e ones.  Unfortunately, RF caught me out and I can't rate it lowly enough to express how utterly abysmal it is.

 

Offline ShadowPuppet

  • monkey/fish war person
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Galactic Federation New Space Sim Released!
Nothing really wrong with RF, when you consider it's quite an old game...

Other than the total freeze up's that kept happening. Go away, come back 5 minutes later and it might start again...

.... and the total waste of the Geo-mod concept .....

and the iffy robot level where the big floating robot kept getting hung up....

apart from that, it was good.

Except for the silly stealth levels.....which were bad....

anyway.... ;)
Victory for the Lightwave Liberation Army!

Down with the Truespace Tyrants ;)

 

Offline aldo_14

  • Gunnery Control
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Galactic Federation New Space Sim Released!
you forgot the apalling stop-motion animation on the enemies.

 

Offline TrashMan

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Galactic Federation New Space Sim Released!
O.k. then people -
all those who want to help Yu_Skywalker, report!
---
And it would be helpfull if you told us excatly what you need the most, in what program you made your models, how do their weapon hardpoints work, do their normals need to be set in a specific way, etc...

Same as with textures - what format, size, etc...
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline aldo_14

  • Gunnery Control
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Galactic Federation New Space Sim Released!
Quote
Originally posted by TrashMan
O.k. then people -
all those who want to help Yu_Skywalker, report!
---
And it would be helpfull if you told us excatly what you need the most, in what program you made your models, how do their weapon hardpoints work, do their normals need to be set in a specific way, etc...

Same as with textures - what format, size, etc...


How much money is on offer?

 

Offline Kie99

  • 211
Galactic Federation New Space Sim Released!
Well I haven't played the game so im not really in a position to judge, BUT from the screenshots i theink its a bit of a rip off of FS, but to do it on your own is a fabulous achievement.  I would reccomend lowering the price again.
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Offline ShadowPuppet

  • monkey/fish war person
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Galactic Federation New Space Sim Released!
Trashman ... I had a chance to download the demo, and it all looks pretty simple really.

Models are in DirectX format, with a .X extension. Textures are simple bitmaps. ll the models in the demo are pretty low poly, and use only a single texture. The player model is the only one with a 'proper' UV map.

I would assume that the rest of the ship details lie in the 'DATA' folder, which has encrypted txt files that I can't read. I don;t think there is any way the model format would hold info in the sam way that a POF file does. POF (as with a lot of game specific model formats ) is doing a lot more than just holding hte geometry. These just hold the geometry. You can open .X files with 3D Explorer.

Most of what you are asking about won't be all that relevant here. You could easily hold weapon positions, types etc. in a text file with just the physical polys in the model.

In theory, anyone could build models for this.... just not the code to make them act differently. I have a few 3D apps that will write out .X files, or you could convert them using 3D eXplorer

Additional:
Am I the first to mod the game ;) ... I converted one of my WIP Homeworld ships over to .X and swapped it for one of the demo ships.... works as expected :D Gunfire comes from where it did before. Just changed the physocal model. Rendered it quite nicely
« Last Edit: June 30, 2004, 02:08:12 pm by 1138 »
Victory for the Lightwave Liberation Army!

Down with the Truespace Tyrants ;)

 
I download a demo like last year that looked a lot lie this called vega-strike. It even had a few FS2 ships like perseus and sobeks... Is this a related piece of software? Or am I totally of base?  

   Anyway a few suggestions. HUD needs to be crisper, reminds me too much of early X-Wing vs Tie fighter.

  Weapon Grapics, same. Looks like a start but rough and unfinished compared to Homeworld 1.


   Keep in mind people can still buy FS2 for $15-$29 depending on the source so that's the kind of benchmark serious gamers take into consideration.
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Galactic Federation New Space Sim Released!
You're completely off-base.  VegaStrike is open-source software, and the fighters are more 'inspired by' FS2 than directly based on.  That said, there are some bloody close designs.  I'm glad I'm not the only one who noticed the resemblance here (see my first post in this thread).

It's a very good game, very much in the mode of Wing Commander Privateer.  And usually easier to get running on modern systems, without resorting to dos emulators.
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Offline Hunter

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Galactic Federation New Space Sim Released!
Looks fun, but ugly and sadly priced.

More impressed with the B5: IFH team.
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Offline Tiara

  • Mrs. T, foo'!
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Galactic Federation New Space Sim Released!
Quote
Originally posted by Hunt Smacker
More impressed with the B5: IFH team.

They have a big name to start with.
I AM GOD! AND I SHALL SMITE THEE!



...because I can :drevil:

 
Galactic Federation New Space Sim Released!
Well I have good news!
I have contacted guys from
http://www.astralprime.co.uk/
(just look at their models!)
and they are willing to make models for my game!

Now imagine my game with those models.
It's gonna rule!
Would it justify price then???

You have mentioned my ship format.
Take a look at my ship editor that writes binary files in models/data folder:
http://www.am-games.com/GF/shots/gfshipedit.jpg

The whole game is designed with great potential for moding, easer than fs2.
I have weapons editor, mission and campaign editors.

If for example someone of you make good model for my game and want to give me for money, how

much you think I should pay to him?