I've deliberatly tried staying out of any discussion here on your plans and the little bombs you've dropped sofar (at the least they had that effect).
There's only two questions on my mind which I would like for you to answer, if you can.
Your previous games all suffered from a somewhat similar fate (as do most games thesedays) they were forced out the door before full completion, AAR they had bugs making them unplayable for some if not a lot of people (I myself am still tryin, without success, to get my hand on a copy of BC that will run on my system, a PII460Mhz with 512MB and GeforceFX5200Ultra).
Soooo, question 1:
what precautions are you planning to put in place so that this time around, there's no chance in hell to see this happening again, if and when you acquire the FS3 license...
Instead of us being on opposites sides of the fence (developer versus hardcore fanbase) would you be willing to accept financing from this same hardcore fanbase. (even though I expect you already have enough fincancial backing to put up a bid for the rights)
To HLP members...I would very much appreciate it if all of you start thinking for a chance...I've seen a helluva lot of remarks along the line of 'look what we've done in the last 5 yrs' well, wake up and smell the roses, that ain't exactly a lot *if compared to commercial projects*.
So if ever there was an actual chance on seeing FS3 go beyond the chitchat phase, THIS IS IT....