Author Topic: Hacked Tables/Data on FSOpen, FSOPXO, FSSCPOpen (whatever the hell its name is)  (Read 3527 times)

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Offline BlackDove

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  • Section 3 of the GTVI
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Hacked Tables/Data on FSOpen, FSOPXO, FSSCPOpen (whatever the hell its name is)
Yeah, some pretty day when I un-lazy myself and make a full coherent list.

 

Offline karajorma

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    • Karajorma's Freespace FAQ
Hacked Tables/Data on FSOpen, FSOPXO, FSSCPOpen (whatever the hell its name is)
Quote
Originally posted by BD
Also, I don't know if FSO allows it, but in FSRetail you could get yourself a mod from here (yeah I think it was actually HLP I downloaded it from), and it was meant for SingePlayer - yet when I tested it, it worked just fine in multiplayer - it was a HercMk2 with 8 guns. Didn't set off any alarms with the "tables/data" which leads me to believe that of course, aimbots were a dime a dosen for many people probably (although that didn't help anyone, because people who used them couldn't turn good)


I don't know if FS2_Open does it but simply adding the gunpoints table entry to the checked fields might fix that one.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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