Author Topic: My little pet peeve...  (Read 3052 times)

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Offline kode

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Quote
Originally posted by Holy Imperial Gloriano
they are missions but some newbies calls them maps,
and it's don't bother me


too bad it doesn't, because then I'd have another way to easily piss you off.
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Offline jdjtcagle

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Imo the difference between Mission and Map is easy.

A Map is a thing, where you haven't any obejctives. Like Deathmatch or Team Deathmatch

A Mission is a thing, were you have Objectives that you must fulfill.

The Assault Mode in UT2k4 have Missionobjectives, so thats a Mission, not a Map, but only a few know it;)

In DM you haven't a objective and thats a Map.


I don't see a "Mission" in FS2 MP where you must only Kill other Players, imo it's a Map.
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Offline Ransom

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Quote
Originally posted by Deepstar
Imo the difference between Mission and Map is easy.

A Map is a thing, where you haven't any obejctives. Like Deathmatch or Team Deathmatch

A Mission is a thing, were you have Objectives that you must fulfill.

The Assault Mode in UT2k4 have Missionobjectives, so thats a Mission, not a Map, but only a few know it;)

In DM you haven't a objective and thats a Map.


I don't see a "Mission" in FS2 MP where you must only Kill other Players, imo it's a Map.

Uh... no. A map is not a gametype, it's what people play in. Think about it; if you have a treasure map, and it's got a big red cross on it where the treasure is. So, since the objective is obviously to get the treasure, that piece of paper you're holding is suddenly a mission? Doesn't sound right to me.

They're called maps because that's basically what they are; a map of all the landscape and objects and things.

 

Offline Knight Templar

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/me thinks Blaise Russel is funny, but still thinks you guys are stupid for complaining when it's so blatantly obvious anyway, that it doesn't really matter.
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Offline Unknown Target

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/me thinks that Knight Templar is a grumpy guy.

It's just an annoying thing. When you say you make a map for FS2, you lump FS2 into the FPS genrea, which probably isn't a good thing, imo.

 

Offline Mongoose

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I've said the same thing myself about Descent levels.  To me, a "map" implies the two-dimensionality of first-person shooters. Missions in Freespace and Descent mines are fully 3-dimensional.  To me, "map" is an insult :p.