Author Topic: Old Engine Build Available!!!  (Read 10263 times)

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Offline Cetanu

  • 27
    • http://165thbdhr.com/
Quote
Originally posted by DW-Medford
might want to change exe name, otherwise cant run original fs2 because it replaces the original exe and not the fs2open exe if u unzip straight to ur fs2 folder


This shouldn't replace any SCP FS2 exe and if you treat it by mistake as such you will run into errors like Tom mentioned (if you don't know what to remove from the SCP files: try a clean FS2 install with the SCP launcher and Tom's build only)

Btw. who needs the vanilla 1.2 exe anyway, when this is vanilla 1.2 with Fs2Net instead of PXO mainly?

Med, could it be you still hope for the return of PXO? Miss valihell that much? ;)
Work is the curse of the drinking class
Keeper of BDHR's Holy Grail of Beer

Valid PXO/F2NETD multiplayer missions - mirrors: 1,2
Additional valid F2NETD multiplayer missions - mirrors: 1,2
Voicefiles for these missions - mirrors: 1,2

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Old Engine Build Available!!!
tom - If you want to join the SCP staff, just say the word.  You don't have to be active all the time -- you can work on the SCP as much or as little as you want to.  But we could certainly use another coder. :)

 

Offline tom

  • 25
Old Engine Build Available!!!
Well, I can change the exe name, but backing up the retail FS2.exe is quite easy, too :)

 

Offline tom

  • 25
Old Engine Build Available!!!
Quote
Originally posted by Goober5000
tom - If you want to join the SCP staff, just say the word.  You don't have to be active all the time -- you can work on the SCP as much or as little as you want to.  But we could certainly use another coder. :)

A little more work on the my build, more isn't possible currently.
But I'll notify you if I have more time for coding :)
You have to know, I haven't coded in C for a year or so.

 

Offline Setekh

  • Jar of Clay
  • 215
    • Hard Light Productions
Old Engine Build Available!!!
This is awesome work, tom. If you don't have time, that's cool, but maybe if you have some holidays coming up it would be great. :)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
Old Engine Build Available!!!
you want a job here, we need more people
Bobboau, bringing you products that work... in theory
learn to use PCS
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Offline tom

  • 25
Old Engine Build Available!!!
fixed a multi bug concerning client object update checking.
sometimes fs2 showed the host wrong client object update settings. should be fixed.

the update will be available tomorrow.
thanks to Svizel for providing the webspace :)

ps: the file name will be changed ;)

 

Offline redmenace

  • 211
Old Engine Build Available!!!
tom: contact stealth about about a swooh.com for hosting.
Government is the great fiction through which everybody endeavors to live at the expense of everybody else.
              -Frederic Bastiat

 

Offline Inquisitor

Old Engine Build Available!!!
we can upload it to the SCP ftp if you want.
No signature.

 

Offline Svizel

  • 26
    • http://165thbdhr.com
Old Engine Build Available!!!
I don't have a problem with hosting it... I have a lot of Fs2 stuff there which takes a lot more space anyway... (sounds for Cetanu's missions, lite textures and effect etc...) Umm, or... are you scared of downloading anything from my web space? :D

Anyway... i'll upload the update Tom mentioned tomorrow as soon as he send me version he's happy with. :)
...but what do i know, i'm just Drunk.
Proud deck swabber of BDHR,
tamed monkey of TeamWars admin team.

 

Offline tom

  • 25
Old Engine Build Available!!!
Quote
Originally posted by Inquisitor
we can upload it to the SCP ftp if you want.

Thanks for offering, but Svizel does a good job.

If I will be really happy with a build, it may be uploaded to SCp, too :)

 

Offline Inquisitor

Old Engine Build Available!!!
I just saw people offering webspace, thought I would offer something "official."

If it's good where it is, cool ;)
No signature.

 

Offline tom

  • 25
Old Engine Build Available!!!
The updated build is available.

- fixed a problem with object update checking :)
- fixed the debriefing music in multiplayer

AND

- fixed the file name :rolleyes:

FreeSpace2 Old Engine Build

 

Offline tom

  • 25
Old Engine Build Available!!!
Well, last fix doesn't work with the SCP launcher ;)

You have to keep the name FS2.exe!

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
Old Engine Build Available!!!
just so you know i am opposed to this - it's forking
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 
Old Engine Build Available!!!
that build is brining back old Pilots back to FS .Also it helps lots of peoples wich cant get running SCP.its an simple an genial solution for many real Multiplayers , so mayn of us would be happy if you would support it :)

p.s if u find spell errors , you can keep them  :P
« Last Edit: September 23, 2004, 05:42:27 pm by 2071 »

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Svizel

  • 26
    • http://165thbdhr.com
Old Engine Build Available!!!
Well... first of all Tom is not SCP coder... so far i know you can not force him to work for SCP if he dont want to... :)
As second... i'm afraid almost every multiplayer pilot will use this build whatever you like it or not... (unless you fix AI, missiles not tracking targets properly, beams and so on in SCP builds) ;)
...but what do i know, i'm just Drunk.
Proud deck swabber of BDHR,
tamed monkey of TeamWars admin team.

 

Offline tom

  • 25
Old Engine Build Available!!!
Ok, I've read that definition of forking. I can't agree with that.

But, Kazan, considering the multiplayer mode, where are the "irreconcilable differences" between the builds?

And if you are opposed to this "forking" then provide a practical alternative to the old engine build.

Btw, the definition of forking on that website is not the only one.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Old Engine Build Available!!!
As long as this version isn't actively being improved with additions incompatable with the original then it's not a fork. There is a danger that it could become one but as long as we're careful to avoid that it shouldn't be a problem.

Besides this build isn't really being developed. The whole point of it is to not develop it :)

I'd rather see this as a stop-gap until the SCP fix the problems the multiplayer pilots have been experiencing. I'm sure tom would rather see FS2_Open fixed so that all the multiplayer pilots could play using the new features than have this version split off into it's own fork which they would then have to maintain and improve themselves.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

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