Author Topic: WIP...this time carrier  (Read 8602 times)

0 Members and 2 Guests are viewing this topic.

Offline Grimloq

  • 29
  • Backslash enthusiast
holy... dude, that is beautiful!!!
A alphabetically be in organised sentences should words.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
If you look at the before pics much of that detail was there before but was hidden under that dreadful texturing.

Looks good. You'll need good textures though or else it will look like a brick.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 
Yes, looks great now. That texturing was making it look very ugly.

blocky = terran = good
"It  is a gross misconception that the web have a higher porcentage of maniacs, low-lifes and retards than other media. They're just more vocal in the net"

"Yes, yes I know. People are idiots and do stupids things. There's nothing you can do about that. So get over this and make me a sandwich"

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
the bit connecting the two parts needs to be a lot bigger.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Grimloq

  • 29
  • Backslash enthusiast
i dont think so, but the almighty bobboau knows best ;)
A alphabetically be in organised sentences should words.

 

Offline c914

  • 29
    • www.scfi.pl
Quote
much of that detail was there before but was hidden under that dreadful texturing


Thats right. Sometimes textures eat ship details and model look like one big box.

Quote
the bit connecting the two parts needs to be a lot bigger


it is big trust me:nod:

 

Offline Striker

  • 27
I think the Orion textures could really work there, believe it or not.
...lurk

 

Offline pyro-manic

  • FlambĂ©
  • 210
I like this a lot, I really do. :yes: It's going to need custom texes though, or it'll look like a breezeblock. Either that, or you'll have to pick out all the details with separate textures so they show up...
Any fool can pull a trigger...

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Pretty damn incredible, once again :D

 

Offline c914

  • 29
    • www.scfi.pl
Quote
I think the Orion textures could really work there

With Orion textures ship look wors tan with first grey ones ( i've test it ).

Model need costume texsture. One you have saw here.  ( one with repace greyble form first screens )
I've litle edit it and now looks this:

 

Offline Sheepy

  • Raises Hell
  • 29
  • Mac User
how well does that tile?
Kiss my Fluffy White Ass!

 

Offline Striker

  • 27
What does the Inferno team think about this? IMHO (and I know a few of you guys share it) this would work well with the EA textures and their blockiness. I wonder if they'd be willing to give you their standard textures. I'd be really interested in seeing how it turns out.
...lurk

 

Offline Grimloq

  • 29
  • Backslash enthusiast
i think everything in inferno is open for use, so long as proper credit is given.
A alphabetically be in organised sentences should words.

 

Offline Striker

  • 27
but AFAIK they havent released the most updated textures for SCP. But I really think this would look great in Inferno with the right textures and maybe some tweaking to get an EA look. And even if it doesnt go to Inf, it still is a beautiful ship.
...lurk

 

Offline Kie99

  • 211
So does that mean I could put the Gigas in my campaign?
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"

 

Offline c914

  • 29
    • www.scfi.pl
You could if you first ask Inferno team:D

About inferno EA texstures i try to use them mayby they match:doubt:

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
On that texture posted earlier: it looks great, but not as a seamless tile.  You've got a very defined square, and that's going to stand out like a sore thumb no matter what you do.  To make it work well as a seamless texture, you need to spread details out across the edges of the tile.
who needs a signature? ;)
It's not much of an excuse for a website, but my stuff can be found here

"Holding the last thread on a page comes with an inherent danger, especially when you are edit-happy with your posts.  For you can easily continue editing in points without ever noticing that someone else could have refuted them." ~Me, on my posting behavior

Last edited by StratComm on 08-23-2027 at 08:34 PM

 
Hmm, we might be interested in this as an EA supercarrier equivalent to the Warlock. Since it shares some design similarities with the Icanus, with a remap it'd fit in quite well I think.

 

Offline c914

  • 29
    • www.scfi.pl
The texstures are ready..i've create two version's with Inferno EA texstures if someone  send me a direct link to EA Pack..i can't downolad it by using  GameSpy:mad:

 

Offline Kie99

  • 211
I can e-mail it to you if you want, just PM/post your adress.
« Last Edit: December 08, 2004, 02:10:15 pm by 1934 »
"You shot me in the bollocks, Tim"
"Like I said, no hard feelings"