Originally posted by Bobboau
you are useing the facet build to convert right?
No, I'm using Styxx's Max plugin. And I'd like to point out I've already used it to convert my Aten flawlessly.
Found out that the mapping problem was due to my error. However the smoothing and targeting problems remain (on my end at least.)
Attached is the ZIP with the necessary POF, textures, and Max file; all POF data is there including dockpoints and escape pod bay paths.
I'd really like to get this done by midnight, if possible.
Oh, and Bob, as per your request I've done some noodling on the back.