lol.
EA sports have generated some good games. But I suspect the cause for their survival is not because they are super great games, but because sports games are pre-defined. People know and can expect what they are going to get.
Plus most of the gameplay that is in Sports game is the same repetive crap over and over again. But thats what sports are, the exact same scenario with different stats and tactics.
More or less anyway.
Just about all of EA games fall under the same description these days though.
Visually appealing, fun for a few minutes, poor longetivity.
Mind, gamers expectations are getting bigger and bigger each year which does'nt help.
Personally I long for a game with a quality storyline that is fun to play.
Halo, and Halo2 fit these well, and while fun, and have decent longetivity. Halo2 still is Halo, and it does still have the general Halo feel. So being a sequel it still feels like I've been playing the game for a number of years already.
Half Life 2 - storyline was a letdown. Plain and simple.
I've seen Vamp Bloodlines at a friends and will prob pick that up some day, it looks alright and has enough depth to keep one occupied.
But yes.
EA is trying to pump out games like a product - create visual appeal, simpe gameplay, release. Improve on features release.
I just think this is wrong. Games are a form of entertainment.
It's more of a service than a product. Each experience should be entertaining.
Knowing these things, and doing are still difficult things to do. But I guess it seperate the great developers from the average ones.