Author Topic: UT's Spammin spaceships!  (Read 5154 times)

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Offline Nico

  • Venom
    Parlez-vous Model Magician?
  • 212
Quote
Originally posted by ngtm1r
Badddd. Very bad.

Why? Have you ever tried deck-landing with something where you can't see past the nose?


Ask Luke Skywalker... Oh, wait, we aren't supposed to say bad things about the hoooooly original trilogy, right?  riiiiight :p

I think I like it, but a screenshot with a normal FoV would be better, don't you think? It's obvious ( well to me, the others seem to have **** in their eyes :doubt: ) it's completly distorted...
SCREW CANON!

 

Offline Roanoke

  • 210
Quote
Originally posted by Knight Templar
:wtf: :wtf:

Anyway, I personally don't like it because of the big woody / nose on the end. It looks more like it's meant to be big and less like it serves a purpose.


Most of the original images look like the camera has gone all fish eye. I remember TS used to do that when zooming in 'n' out. It may be adding emphasis to the nose.

 

Offline NGTM-1R

  • I reject your reality and substitute my own
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  • Syndral Active. 0410.
Quote
Originally posted by Nico


Ask Luke Skywalker... Oh, wait, we aren't supposed to say bad things about the hoooooly original trilogy, right?  riiiiight :p

I think I like it, but a screenshot with a normal FoV would be better, don't you think? It's obvious ( well to me, the others seem to have **** in their eyes :doubt: ) it's completly distorted...


X-wings don't need arrestor gear. They just kinda drift in. Not many sci-fi games do it that way; only the Star Wars ones and Starlancer come to mind.

But I like the design, I do...something's tugging at my memory about the rear view, though.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Corsair

  • Gull Wings Rule
  • 29
Cool.
At first, that picture on the top left looked like something at the end of an arm...then I realized it was just the angle.
Wash: This landing's gonna get pretty interesting.
Mal: Define "interesting".
Wash: *shrug* "Oh God, oh God, we're all gonna die"?
Mal: This is the captain. We have a little problem with our entry sequence, so we may experience some slight turbulence and then... explode.

 

Offline Unknown Target

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  • Push.Pull?
Here's a side angle, so people can get the proportions better.


 

Offline Solatar

  • 211
Wouldn't stick too many weapons on it, maybe leave it as a civilian racer/hotrod (2370 model corvette :D...)

 

Offline Nico

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    Parlez-vous Model Magician?
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Quote
Originally posted by ngtm1r


X-wings don't need arrestor gear. They just kinda drift in. Not many sci-fi games do it that way;


Doesn't change the fact that you can't see where you land at all :p
SCREW CANON!

 

Offline NGTM-1R

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Sure it does. You can have ground crew direct you.

No, visiblity is only a problem for for high-speed landings.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline pyro-manic

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Or you don't land at all. You dock. You fly into the hangar, and stop beside the docking gantry. Said gantry extends and latches onto your fighter. Or a crane grabs you and sets you down in a landing bay. Or a tractor beam does the same.
Any fool can pull a trigger...

 

Offline WeatherOp

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  • I forged the ban hammer. What about that?
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Would be cool if you put a gatlin gun like thingey, like the ones on the fighters in Homeworld.  Even if you leave the nose the same it still would be a nice fighter.:yes:
Decent Blacksmith, Master procrastinator.

PHD in the field of Almost Finishing Projects.

 

Offline Unknown Target

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  • Push.Pull?
Thanks Weather :)

And to everyone else: You land vertically on a movable pad. The pad (or your skids/wheels) are magnetic, and pulls you inside the docking area. Then you get out. Happy? :p

 

Offline NGTM-1R

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  • Syndral Active. 0410.
Sure. That works. And that'd be drifting in, since it can't stop you at high speeds.
"Load sabot. Target Zaku, direct front!"

A Feddie Story