Originally posted by ngtm1r
It doesn't. In fact, it sounds like just a really really frickin' long n00b campaign.

It isnt. Play it and you will see. Dont judge about this campaign basing only on my small summary.
@ mitac:
Yeah, youre right, the first mission is buggy. Dont know how he could overlook this, but he did^^.
As i already said, the missions are not that perfectly scripted as in other campaigns, but i think, and hopefully you too, that with 88 missions its nearly impossible to get them bugfree in a reasonable amount of time. And he worked nearly a half year on those missions, and thats quite a long time (only fredding).
And i say it again, if you just look at one or two missions, you may find it boring, but if you understand german and play all three chapters, the great story will compensate for the fredding errors.
Ah and you said its abit much text in the first briefing...well uhm your at the beginning of an 88-missions long campaign, so whats abnormal with this? In this briefing you find out something about your own char, Commander Rendent, about your wingmans from the whole campaign, about your superior, your ships, weapons and so on, all this stuff you need to know. Cause i wanna know which char im playing, nothing with amnesia here...
Ah and why your fighters already got maxims? Well uhm your char is a really good pilot in an important squadron and we are many years after the SGW. Everything seems logical to me...
Seems like im the only who likes this campaign here:sigh: ...