I have noticed lately that with a lot of high poly models that the FS2_Open has a bit of problem. It just straightly crashes... I notice it with mainly LOD0 only models... Then there is the occasional finished models here and there... I have checked for stability in the meshes, and have even made every effort to take out some of the mesh and make adjustments to better adapt the model... Other times, it is when there is a high rate of firing going on... Not complaining, but curious what you may come up with... I have an AMD 3.0G processor... KT400 Motherboard, 1G mem DDR... 5900 nvidia... and sound blaster audigy2.... Thanx for your time in advance, and awsome job with what you have done... Looking forward to what you come up with next!