Author Topic: The Ross128 FS3 wishlist  (Read 8372 times)

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Offline Nico

  • Venom
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  • 212
You mean, for atmospheric missions?
How would you do that, I mean, a ship that goes forward shouldn't fall, etc. That's complicated, no?
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Offline Ghost

  • 29
    • whoopdidoo
Well, one would imagine that there are things like 'repulsorlifts,' or whatever they called them in Star Wars. As evidenced in all 3 original SW films, spaceships can fly in the atmosphere, despite the strange, non-atmospheric looks. But I kinda liked the little picture that Setekh made.. of the 'atmospheric flight guide.' If you could implement that, that'd be cool, because the ships really aren't very aerodynamic.
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[/sarcasm]

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Offline Anaz

  • 210
hehe...I was skimming the list and the multi-lock aspect missiles would be cool...seeing 10 or so of the little aspect-lock triangles find various targets...mmmm
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Offline Trivial Psychic

  • 212
  • Snoop Junkie
Quote
Originally posted by Nico
You mean, for atmospheric missions?
How would you do that, I mean, a ship that goes forward shouldn't fall, etc. That's complicated, no?

We'd need to add a lift factor for each fighter intended for atmospheric maneuvering, as well as a stall speed and lift thrusters.  These entries would be under a section of a ship's table entry for atmospheric maneuvering. These atmospheric statistic would only be activated if both gravity and atmosphere are active in a mission environment.  Lift thruster would be controled by using the slider functions.  Now, you may want fighters that have no slide ability in space, to have vertical lift thrusters in an atosphere, so these would be special entries under the atmospheric control section.
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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Implement an auto-slide feature, which would fire thrusters to keep a ship aloft as much as it could.

eg, you fly towards a planet and level off, miraculously at the exact height where the gravity is weak enough that your lower thrusters can keep the ship aloft. But you can't slide up, because your lower thrusters are at full capacity. you duck down a little lower, and your thrusters can no longer support the ship; you start to slowly fall. Once the ship is flipped so that it's ass points towards the planet, the main thrusters take over and the ship stops. You increase engine speed and the ship starts to pull away.
-C

 

Offline Windrunner

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MY god that site brings alot of memories back to me from the good old  days. I thogut it was gone forever.  The first site that i administrated.

A litle offtopic... :)
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Offline Flaser

  • 210
  • man/fish warsie
Quote
Originally posted by Anaz
hehe...I was skimming the list and the multi-lock aspect missiles would be cool...seeing 10 or so of the little aspect-lock triangles find various targets...mmmm


Macross DYRL - yeah, that's one of my dreams too.
Lock on the a whole wing of fithers, order my squad to do as well, then release a storm of rockets at 'em.

Then reverse thrust to match speed and go toe to toe with gatling cannons.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline NGTM-1R

  • I reject your reality and substitute my own
  • 213
  • Syndral Active. 0410.
Quote
Originally posted by Flaser


Macross DYRL - yeah, that's one of my dreams too.
Lock on the a whole wing of fithers, order my squad to do as well, then release a storm of rockets at 'em.

Then reverse thrust to match speed and go toe to toe with gatling cannons.


Played Battlecry?
"Load sabot. Target Zaku, direct front!"

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Quote
Originally posted by Anaz
hehe...I was skimming the list and the multi-lock aspect missiles would be cool...seeing 10 or so of the little aspect-lock triangles find various targets...mmmm


Yes, that would be awesome, but how to select real target?

Unless we're using Hornets divided up to 8 single missle shots :S

 

Offline Flaser

  • 210
  • man/fish warsie
Ever played LOMAC? You switch onto long range / BVR mode and all radar targets show up on your HUD.
You have little box on your hud you can move with the button + HAT or buttons or button + stick/mouse if you don't have a HAT.
You move the box over the desired targets and press a key to lock them up.
The other alternative is let the comp lock up all the targets in its field of view up to a setable limit.
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 
Quote
Quote
A more involving storyline where the player does not just save the galaxy alone, Full introduction of a squadron with pilots who have names etc.


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I'm working on it.
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Offline Inquisitor

Thank god for web archives, my backups on disk are long lost (actually, there is a CD around here somewhere, emphasis on somewhere).
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Offline Woolie Wool

  • 211
  • Fire main batteries
Quote
Originally posted by Ghost
Wool: where do I get Raider Wars? I'm new to the SCP, and I'm interested.


www.3dap.com/hlp/hosted/babylon
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline TrashMan

  • T-tower Avenger. srsly.
  • 213
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OK - I have a few quations to ask:

1. What happened to that cool cloacking effect?

2. Are there multiple type of fighter beams? I read that fighterbeams are just normal beams set to type 2, and htat warmup and warmdown don't work for them.
However, I made a fighterbeam and warmup and warmdown do work!?


@Flaser - there will NEVER be a purely organic race traveling hte stars (think Zerg). Why? Organic matter just can't stand space conditions, where temperature shifts are extreem, ration is often off the scale and not to mention that no organic craft could ever survive atmospheric re-entry.
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Offline Ghost

  • 29
    • whoopdidoo
Quote
Originally posted by Woolie Wool


www.3dap.com/hlp/hosted/babylon


Thanks.
Wh00t!? Vinyl? Is it like an I-pod 2 or something?

[/sarcasm]

-KappaWing

The Greatest Game in Existance

 

Offline Flaser

  • 210
  • man/fish warsie
Quote
Originally posted by TrashMan
OK - I have a few quations to ask:

1. What happened to that cool cloacking effect?

2. Are there multiple type of fighter beams? I read that fighterbeams are just normal beams set to type 2, and htat warmup and warmdown don't work for them.
However, I made a fighterbeam and warmup and warmdown do work!?


@Flaser - there will NEVER be a purely organic race traveling hte stars (think Zerg). Why? Organic matter just can't stand space conditions, where temperature shifts are extreem, ration is often off the scale and not to mention that no organic craft could ever survive atmospheric re-entry.


The same was said about the Mariana trench, volcanoes, and hot vents on the bottom of the sea. Though we can agree to diagree and move on this isn't relevant at all to SCP or the Ross128 list.
« Last Edit: February 01, 2005, 06:48:44 am by 997 »
"I was going to become a speed dealer. If one stupid fairytale turns out to be total nonsense, what does the young man do? If you answered, “Wake up and face reality,” you don’t remember what it was like being a young man. You just go to the next entry in the catalogue of lies you can use to destroy your life." - John Dolan

 

Offline Woolie Wool

  • 211
  • Fire main batteries
The bathyscaphe that descended into the Marianas Trench was not organic. Its hull was made of steel. Thick steel. Living creatures suck as spacecraft, ESPECIALLY warships. The strongest materials ever seen in organisms might as well be tissue paper compared to our high-strength alloys and the ludicrously strong materials that are used to make FS ships. Even the Shivan ships are clearly metallic (see the ending cutscene and look at the light reflections on the Sathanas ships).
« Last Edit: February 01, 2005, 10:32:45 am by 1099 »
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 

Offline karajorma

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Quote
Originally posted by Woolie Wool
The bathyscaphe that descended into the Marianas Trench was not organic. Its hull was made of steel. Thick steel.


^^^

:lol: :lol: :lol: :lol:

Do a search on Archaea if you're that confused about what  Flaser meant :D
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Offline Gloriano

  • silver dracon
  • 210
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I do think that Black hole effect would be really sweet
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Offline Goober5000

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Quote
Originally posted by Woolie Wool
The strongest materials ever seen in organisms might as well be tissue paper compared to our high-strength alloys and the ludicrously strong materials that are used to make FS ships.
And I suppose the organisms living at the bottom of the trench were made of steel, eh?

It's not the strength of the material.  It's the pressure differential on the inside and outside of an organism.