Author Topic: Random model  (Read 2210 times)

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You can use your existing one. Make a "mix" texture instead of standard. And miz it with 3dsmax's metal library. Use a bump map as well. When u r happy with the look, bake it!!!.

 

Offline i90r

  • 26
Existing one doesn't even resemble Colonial 1

 

Offline i90r

  • 26
Basically I need someone to make me a colonial 1 texture I tried I failed I need some professional texturer help

 

Offline aldo_14

  • Gunnery Control
  • 213
Quote
Originally posted by i90r
My card doesn't


I'm shocked no-one's asked yet, but.....

What specs are your computer?

 

Offline i90r

  • 26
radeon 9200 p3 1Ghz 128ram

 

Offline StratComm

  • The POFressor
  • 212
  • Cameron Crazy
    • http://www.geocities.com/cek_83/index.html
Then yes it does.  Not terribly fast, admittedly, but it's texture counts, not poly counts, that are wrecking your framerates.
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Last edited by StratComm on 08-23-2027 at 08:34 PM