Nevermind, WMCoolmon, I got it working (I was using the debug version all the time... Didn't know which one to put in).
No... help me decide!:
D3D
Pros
-Can use 2AA
-Stops fog from intersecting hull
Cons
-Dialog box slowdown
-WAAAYY Slow loading times
-Need to set nVidia card to "performance," negating default quality.
OpenGL
Pros
-Best performance (best framerate, even on high-poly models like the Herc and Fenris/Leviathan)
-Fastest loading times (comparable to that of FS2 retail's)
Cons
-No AA support (oddly enough)
-Fog will still intersect with hull, but not as much as FS2 retail
-Causes Adobe Gamma Loader to quit