Author Topic: Buggyness... (Not insects)  (Read 1140 times)

0 Members and 1 Guest are viewing this topic.

Offline Navck

  • 23
Buggyness... (Not insects)
Ok, I have the HOTU version of Freespace 2... "Weird" things happen in missions, I forgot which, but one mission, you were testing weapons, had to get a few ships to another part (Point B), and the ship Warspite (Spelling?) was in it, now on that mission, the AWACS ship would "freeze" movement (Wouldn't move...), waypoint completion time froze... In the end I had to teamkill it and then the mission finished...
Now I'm on Clash of the Titans II, the Bastion "somehow" mangages to get stuck in this "loop" thing, again. And apparently, it stays stuck spinning in circles and circles and circles... I've "teamkilled" about nearly every ship without having command calling me a traitor (Shoot them once, stop, repeat).
Again, the Bastion stays stuck.
Any ideas why?

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Buggyness... (Not insects)
That's pretty odd. ONly thing I can think of is to back up your pilot file and any VP files you downloaded and reinstall.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline TopAce

  • Stalwart contributor
  • 212
  • FREDder, FSWiki editor, and tester
Buggyness... (Not insects)
Haven't you been fiddling around with the -fov command line?
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Buggyness... (Not insects)
Why in hell's name would -fov cause this kind of behaviour? :confused:
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

  

Offline Navck

  • 23
Buggyness... (Not insects)
Nope, not at all