OK. I'm getting successful conversions now, although it takes at least an hour per mission. I basically decided to start one converting and go to sleep. It was done in the morning, so I started another one and went to work. Then I came home during lunch and started another. When I got back from work, I started another one, and it completed about 20 minutes ago, so about an hour each.
[Edit]
OK, I've been looking through the missions to see how well the conversions went, but there are some thing that aren't right. For example, the FS1 music tracks weren't retained, but I'm using the FS2/FS1 hybrid music table file for SCP, so I openned the original fsm file up un wordpad to tell what the in-game music track and briefing music should be, and then selected the corresponding ones in FRED.
Also, since the missions were originally designed to use the default loadout for most ships, I had to edit fighter and turret loadouts to match. I also found an old FS1 ships table file so I could get the proper default loadout for fighters (where custom selections hadn't been made by the mission designer).
What is also missing is any background, since they originally used those crappy FS1 swath nebulae. It also uses no special suns, just default. I'm thinking the best thing would be to port over the campaign completely, then get someone like BR to go though and set up the missions with Lightspeed's hi-quality nebulae, and set up some suns. It could also use planets too.
Later!
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